I’m building a real-time game where the primary gameplay runs on the inner display. I’d like to use the outer display for optional supplementary content such as a scanner, companion view, enemy sensor, or other game information.
The current Scene Accessories examples appear centered around CameraCaptureAccessory.
Is there a supported API for a non-camera app or game to present arbitrary supplementary content on the outer display while the main game remains active on the inner display?
If not currently supported, should developers design the outer-display feature as optional and wait for additional accessory types?
Topic:
UI Frameworks
SubTopic:
SwiftUI
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