I also submitted an appeal but haven't heard anything yet. After I implemented some more logging today, I saw that the first error code 3 appears when GKLocalPlayer.Authenticate() throws an exception.
The second error code 37 occurred whenever the Authenticate() was successful but the GKLocalPlayer.Local.FetchItems() failed.
I think I will implement a simple retry mechanism wrapping those two methods, just to try out if this is a transient error.
Topic:
Graphics & Games
SubTopic:
GameKit
Tags: