Okay, I give up.
I am making a Flash card game where the app will randomize two numbers, then the user would enter the answer. The app will then tell the user if he/she is correct. But I cannot seem to figure out how to get it to add two numbers and check if the user's correct or not.
Any help is greatly appreciated!
Here's the code:
import UIKit
import AVFoundation
import Foundation
class YouSolveIt: UIViewController {
@IBOutlet var topProblem: UILabel!
@IBOutlet var botProblem: UILabel!
@IBOutlet var youAnswer: UITextField!
@IBOutlet var actualCard: UIImageView!
let speakit = AVSpeechSynthesizer()
var problem1 = Int(0)
var problem2 = Int(0)
var answer = 0
var ranA = 0
var ranB = 0
override func viewDidLoad() {
super.viewDidLoad()
// Load Flash Card image:
actualCard.image = UIImage(named: "FlashCard")
solveitproblem()
}
func solveitproblem()
{
let ranA = Int(arc4random_uniform(UInt32(9)))
let ranB = Int(arc4random_uniform(UInt32(9)))
topProblem.text = String(ranA)
botProblem.text = String(ranB)
youAnswer.text = String(answer)
let speakProblem = AVSpeechUtterance(string: "What is \(topProblem.text! + ", plus ," + botProblem.text!)")
speakit.speak(speakProblem)
}
@IBAction func btncheckAnswer(_ sender: Any)
{
if (ranA) + (ranB) == answer
{
correctAnswer()
}
else {
wrongAnswer()
}
}
func correctAnswer()
{
let right = [1,2,3,4,5]
let randomIndex = Int(arc4random_uniform(UInt32(right.count)))
switch(randomIndex)
{
case 1:
let speakRight = AVSpeechUtterance(string: "That is correct")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
case 2:
let speakRight = AVSpeechUtterance(string: "You're right!")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
case 3:
let speakRight = AVSpeechUtterance(string: "Correct! Let's try.")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
case 4:
let speakRight = AVSpeechUtterance(string: "You are right! Next Try.")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
case 5:
let speakRight = AVSpeechUtterance(string: "Great answer!")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
default:
let speakRight = AVSpeechUtterance(string: "Very good!")
speakit.speak(speakRight)
youAnswer.text = ""
solveitproblem()
}
}
func wrongAnswer()
{
let wrong = [1,2,3,4,5]
let randomIndex = Int(arc4random_uniform(UInt32(wrong.count)))
switch(randomIndex)
{
case 1:
let speakRight = AVSpeechUtterance(string: "That is wrong")
speakit.speak(speakRight)
case 2:
let speakRight = AVSpeechUtterance(string: "You're wrong, please try again.")
speakit.speak(speakRight)
case 3:
let speakRight = AVSpeechUtterance(string: "No, that's not it. Please try again.")
speakit.speak(speakRight)
case 4:
let speakRight = AVSpeechUtterance(string: "No")
speakit.speak(speakRight)
default:
let speakRight = AVSpeechUtterance(string: "I'm sorry, no. Please try again.")
speakit.speak(speakRight)
}
}
}
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
I am making an app for myself that would show the current state of the Magic Keyboard battery state. Can someone give me an hint or examples of what to do? Thanks.
Hi,
I'm currently developing an Apple Watch app with Swift and Storyboards.
The main screen consists of three buttons going to three different view controllers. When I go to one view controller, it doesn't display the normal back "" button at the top-left corner, even though it works.
I tried this with an older project, with a similar setup and it works as it should.
I have no code to show because it works like it should. It seems to be with the storyboard.
Anyone else have this problem?
Thanks,
Dan Uff
The code is exactly the same in both projects, with
Topic:
App & System Services
SubTopic:
General
Tags:
Watch Connectivity
WatchKit
watchOS
Apple Watch
Hi,
I have been trying to change the default color of the NavigationView in the AppDelegate file and am unable to. Is it the code, or me? Using Xcode 13, Beta 1.
I got the code from hackingwithswift.com.
Here's the code:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Change Color of Navigation Bar:
let configuration = UINavigationBarAppearance()
configuration.configureWithOpaqueBackground()
configuration.backgroundColor = .systemPurple
return true
}
Thank you.
Dan Uff
Hi,
I have a list of items on the iPhone that I want to share on the watch. The list would be too big to have the actual file on the watch, so, what's the best way to share the list from the iPhone, and could someone give me a step by step on what to do or point me to a good document?
Thanks,
Dan Uff
How would I take the output from JSON and print it to the IBOutlet's newsview? Thanks!
class ViewController: UIViewController {
@IBOutlet var newsview: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
// API Endpoint:
let urlString = "[string withheld]"
let url = URL(string: urlString)
guard url != nil else {
debugPrint("URL IS nil")
return
}
let session = URLSession.shared
let dataTask = session.dataTask(with: url!) { (data, response, error) in
if error == nil && data != nil {
let decoder = JSONDecoder()
do {
let newsFeed = try decoder.decode(NewsFeed.self, from: data!)
print("Result: \(newsFeed)")
// newsview.text = NewsFeed as? String!
} catch {
debugPrint("Error in JSON Parsing!")
}
}
}
dataTask.resume()
}
override func viewDidAppear(_ animated: Bool) {
}
Can we submit apps with the RC version of Xcode or wait for the GM?
Thanks,
Dan
Hi,
I am using the RC version of Xcode and get the following error while submitting to the App Store. I tried using the otool bit it didn't work. I
have attached a screen shot of the actual error. Have any ideas?
Thanks,
Dan Uff
Hi,
I added an Apple Watch target to an existing app using SwiftUI and Xcode 13 (13A233) and the Canvas shows the first view controller correctly (an Apple Watch) but when I add additional VCs, the canvas shows an iPhone. I recreated the additional VC making sure I had WatchOS selected and got the same thing.
Is anyone else having this problems with this? Any work arounds?
Thanks,
Dan Uff
Hi,
I have a small Apple Watch game that someone downloaded and liked a lot. That same individual asked me to make a Mac version of the same app, which I am willing to do.
Should I add the app to the current Apple Watch version, or make a stand alone version?
Thanks,
Dan Uff
Hi,
When I try to install a app that I want to test on an iPhone 13, I get the following error:
`
Showing All Messages
The file "/Users/danuff/Documents/CPS/iOS/iOS 15/Projects (Current)/iPhone : iPad/SwiftUI/General/DVP/DVP/DVP.entitlements" could not be opened. Verify the value of the CODE_SIGN_ENTITLEMENTS build setting for target "DVP" is correct and that the file exists on disk.
The app is not installed on the actual device, but it does work on the Simulator.'
It worked fine the other day.
Thanks,
Dan Uff
Hi all,
I've been working on an app for months and have recently came across the below problem.
I have a listView with a NavigationView in SwiftUI. When I go into the list, there is NO NavigationBar title or Buttons above it. When I start to scroll, it appears, and then disappears when I go to the top of the list. It has suddenly appeared without any rhyme or reason. I have seen this question asked before and a solution. I have tried it and it still is a problem.
Here's the code:
import Foundation
struct MainMenu: View {
@State private var mainOptions: Int? = 0
@State private var tag: Int = 0
var fSize = Int(20)
var body: some View {
NavigationView() {
List {
Section(header: Text("MAIN INFORMATION"))
{
NavigationLink(destination: Introduction(), tag:1, selection: $mainOptions) {
Image(systemName: "doc")
Text("Introduction")
.bold()
}
NavigationLink(destination: BeSafe(), tag:2, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Be Safe")
.bold()
}
NavigationLink(destination: MythsAndFacts(), tag:3, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Myths and Facts")
.bold()
}
NavigationLink(destination: CycleofViolence(), tag:4, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Cycle of Violence")
.bold()
}
NavigationLink(destination: Definition(), tag:5, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Definitions")
.bold()
}
NavigationLink(destination: PersonalSafetyPlan(), tag:6, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Personal Safety Plan")
.bold()
}
NavigationLink(destination: PPOs(), tag:7, selection: $mainOptions)
{
Image(systemName: "doc")
Text("PPOs")
.bold()
}
NavigationLink(destination: QuestionsOnLeaving(), tag:8, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Questions on Leaving")
.bold()
}
NavigationLink(destination: AbuseMenu(), tag:9, selection: $mainOptions)
{
Image(systemName: "doc")
Text("Information on Abuse")
.bold()
}
}
Section(header: Text("GET MORE INFORMATION"))
{
NavigationLink(destination: PhoneNumbers())
{
Image(systemName: "phone")
Text("Phone Numbers")
.bold()
}
NavigationLink(destination: Search())
{
Image(systemName: "safari")
Text("Search")
.bold()
}
}
Section(header: Text("TAKE NOTES"))
{
NavigationLink(destination: CPNoteLite())
{
Image(systemName: "note.text")
Text("CPNote Lite")
.bold()
}
NavigationLink(destination: CPNoteHelp())
{
Image(systemName: "questionmark")
Text("Help with CPNote Lite")
.bold()
}
}
Section(header: Text("FOR YOUR PROTECTION"))
{
NavigationLink(destination: HideInfo())
{
Image(systemName: "book.closed")
Text("Hide This App.")
.bold()
}
}
}
}.navigationTitle("Domestic Violence")
.navigationBarTitleDisplayMode(.inline)
.toolbar
{
ToolbarItem(placement: .bottomBar)
{
HStack {
Image(systemName: "c.circle")
.resizable()
.frame(width: 20, height: 20)
Text("2021 Connecting People Software")
.font(.custom("", size: 18))
}
}
}
.navigationBarItems(leading: NavigationLink(destination: About(),
label: {
Image(systemName: "info.circle")
.font(.custom("", size: 18))
}), trailing: NavigationLink(destination: Support(),
label: {
Image(systemName: "person.circle")
.font(.custom("", size: 18))
}))
}
}
struct MainMenu_Previews: PreviewProvider {
static var previews: some View {
MainMenu()
.previewInterfaceOrientation(.portrait)
}
}
Thank you,
Dan Uff
I'm trying to display a share sheet and am using examples from the Internet but am getting the following warning:
"'windows' was deprecated in iOS 15.0: Use UIWindowScene.windows on a relevant window scene instead"
Here's the code I'm trying to use:
func shareButton()
{
let url = URL(string: introText)
let av = UIActivityViewController(activityItems: [url!], applicationActivities: nil)
UIApplication.shared.windows.first?.rootViewController?.present(av, animated: true, completion: nil)
}
Thanks,
Dan Uff
Hi,
In the past, I have tried to make an app that reads JSON from a remote server. I tried to use the same steps that are done with an iOS app, without success. I need to know if its even possible and where I would need to look to get this up and running.
Thanks,
Dan Uff
Hi,
I'm in the process of developing a weather app using WeatherKit. Everything seems to be working fine in the Simulator, but when I put it on the device (iPhone 13 Pro Max) the temperature displays wrong.
Example:
On Simulator: 34 F
On Device: 34.98 F
Anyone else have this problem?
Dan Uff