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Reply to Static library links on device but fails on iOS Simulator
So, if I understand correctly, I should package my library as an XCFramework instead of sharing the library project itself, and then add that XCFramework to the app project that needs to use it. Also, if I follow the XCFramework approach, what exactly should I deliver to the client so they can integrate and use the library without needing access to my original library project?
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