It's a real valuable contribution to the AR world.
Post
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Views
Activity
2022-01-07
Adding the third-person view and the accuracy controls.
Instead of fixed values for measurement accuracy and mean point distance, the following formulas are used:
- Measurement accuracy = base + increment * (object distance)
- Mean point distance = increment * (object distance).
Once, the shape, size, position, orientation of an object surface is known, there are a variety of applications.
YouTube CurvSurf,
GitHub CurvSurf,
FindSurface Web Demo.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags:
The slope sign as shown in the previous answer is rendered based on:
A gazing point on the object surface
The surface normal at the gazing point
The vertical (gravitational) direction.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags:
It's a real valuable contribution to the AR world.
- Replies
- Boosts
- Views
- Activity
2022-01-07
Adding the third-person view and the accuracy controls.
Instead of fixed values for measurement accuracy and mean point distance, the following formulas are used:
- Measurement accuracy = base + increment * (object distance)
- Mean point distance = increment * (object distance).
- Replies
- Boosts
- Views
- Activity
Once, the shape, size, position, orientation of an object surface is known, there are a variety of applications.
YouTube CurvSurf,
GitHub CurvSurf,
FindSurface Web Demo.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags:
- Replies
- Boosts
- Views
- Activity
The slope sign as shown in the previous answer is rendered based on:
A gazing point on the object surface
The surface normal at the gazing point
The vertical (gravitational) direction.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags:
- Replies
- Boosts
- Views
- Activity