Thank you. I found options for -frecord-sources=flat in Metal Developer Tools 2.0 beta 5 (I used 1.2 before). And I tried with Xcode 13 beta 5 but sources is not displayed on Xcode yet. I use newLibraryWithData to load shaders so I guess .metallibsym is not loaded in application. Is there any way to load .metallibsym manually?
Topic:
App & System Services
SubTopic:
Core OS
Tags: