Same here. CarPlay kills established WiFi connections which are in use. This is completely unacceptable API behavior and a critical bug in my opinion.
Since not being a CarPlay app, we can't even find out whether we are connected to CarPlay or not (thus being able to warn the user).
I have opened a feedback item. Please do so as well.
It's happening all over in Xcode 16. It broke first in Xcode 13, when Swift 5.5 introduced async/await based on coroutines in LLVM. It was broken for almost two years until Xcode 15 shipped with a combination of lldb that worked. It broke again in Xcode 16. That bugs like this have no #1 priority in Apple's development team speaks volumes.
Same here. CarPlay kills established WiFi connections which are in use. This is completely unacceptable API behavior and a critical bug in my opinion.
Since not being a CarPlay app, we can't even find out whether we are connected to CarPlay or not (thus being able to warn the user).
I have opened a feedback item. Please do so as well.
It's happening all over in Xcode 16. It broke first in Xcode 13, when Swift 5.5 introduced async/await based on coroutines in LLVM. It was broken for almost two years until Xcode 15 shipped with a combination of lldb that worked. It broke again in Xcode 16. That bugs like this have no #1 priority in Apple's development team speaks volumes.