Hi Apple Dev community,
I'm facing the following problem:
Building a mobile game in Unity, which accesses the database to load the user progress.
Accessing the database is a simple Unity Web Request call with a given url string.
All calls and everything works well in all setups of the Unity Editor (Android, iOS, PC, ...), on any Android phones / builds and even just in the browser or Postman.
However, when I export the project to Xcode to run a test for iOS I receive a HTTP error from the web requests -> HTTP/1.1 400 Bad Request.
There is no more information on what exactly fails during the web call.
Testing device: iPhone 13 (OS 17.4.1), Xcode version: 15.0, MacBook OS: Ventura 13.6.6.
Did I miss something?
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