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HTTP error on iPhone build
Hi Apple Dev community, I'm facing the following problem: Building a mobile game in Unity, which accesses the database to load the user progress. Accessing the database is a simple Unity Web Request call with a given url string. All calls and everything works well in all setups of the Unity Editor (Android, iOS, PC, ...), on any Android phones / builds and even just in the browser or Postman. However, when I export the project to Xcode to run a test for iOS I receive a HTTP error from the web requests -> HTTP/1.1 400 Bad Request. There is no more information on what exactly fails during the web call. Testing device: iPhone 13 (OS 17.4.1), Xcode version: 15.0, MacBook OS: Ventura 13.6.6. Did I miss something?
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Apr ’24