Hi,
I've been looking for a way to get my CoreML object detection models into a macOS application for days now.
PS: I am a complete beginner and the only thing I have managed to do is to get the models into an IOS app. But that just looks like crap when you run it for macOS.
Does anyone have an idea where I could look? Or if it just doesn't work?
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Hi I try to safe x, y, width and height values from a Objekt detection AI in a Array.
rectangle = CGRect(x: boundingBox.minX*image.size.width, y: (1-boundingBox.minY-boundingBox.height)*image.size.height, width: boundingBox.width*image.size.width, height: boundingBox.height*image.size.height)
var XPoitions: [Double] = Array()
XPoitions.append(rectangle.origin.x)
The Error say "No exact matches in call to instance method 'append'". And i am not sure how to fix it......
Hi, my Json file looks like that:
{"Synapses": [["ID: 0", "XPosition: 387.8125", "YPosition: 502.96875", "Width: 187.375", "Height: 122.0625"],["ID: 16", "XPosition: 490.859375", "YPosition: 947.15625", "Width: 49.28125", "Height: 69.6875"]]}
Ps: i deleted the arrays from 2 to 15. its nearly all the same.
and thats my load function:
func load(){//fileName: String) {
if let filemanger = Bundle.main.url(forResource: "Synapses", withExtension: "json"){
do{
let data = try Foundation.Data(contentsOf: filemanger)
let jsondecoder = JSONDecoder()
let datafromjson = try jsondecoder.decode([SynapsData].self, from: data)
self.Data = datafromjson
}catch{
print("fuck ey so ne scheisse\(error)")
}
}
}
struct SynapsData: Codable {
var ID : Int
var SynapsX : CGFloat
var SynapsY : CGFloat
var SynapsWidth : CGFloat
var SynapsHeight : CGFloat
}
And my Output is just [].
I just don't see the problem 😅.
i have a function that should create a Sphere. and that is working fine. But if i call this function multiple times i can just see the last created Objekt in the scene.
var AllObjekts = [SCNNode]()
func createSphere(X: Float, Y: Float, Z: Float, NumObj: Int, Color: NSColor){
let sceneView = BrainView
let scene = SCNScene(named: "Brain.scn")
sceneView?.scene = scene
let geometry:SCNGeometry = SCNSphere(radius: 0.1)
geometry.materials.first?.diffuse.contents = Color //NSColor.red
let geometryNode = SCNNode(geometry: geometry)
AllObjekts.append(geometryNode)
geometryNode.position = SCNVector3(x: CGFloat(X), y: CGFloat(Y), z: CGFloat(Z))
scene?.rootNode.addChildNode(AllObjekts[NumObj])
}
createSphere(X: 0, Y: 0, Z: 0, NumObj: 0, Color: .green)
createSphere(X: 1, Y: 0, Z: 0, NumObj: 1, Color: .blue)
how the fuck can i fix it?
Hi I am trying to publish parts ore my hole iCloud on a Website. I am looking for days to finde a way to do that. I am hosting the Website from a Mac mini with macOS X Server. The easiest way I see is with CloudKit. Has anyone an idea?
In the end something like https://www.icloud.com would be exactly what I want. But how? XD
Ps: i am open for everything. Can be done over app (Xcode) can be done with server stuff what i have no idea about... Everything
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
CloudKit
Xcode Server
HTTP Live Streaming
iCloud Drive