I'm working on UI automation tests using XCUITest for an iOS application (iPhone). I understand the scroll(byDeltaX:deltaY:) method is not supported on iPhone, so I'm using the coordinate-based drag method as an alternative.
Specifically, I am using .press(forDuration:thenDragTo:withVelocity:thenHoldForDuration:)
There's a consistent error of several pixels, making the scroll amount unpredictable for precise test assertions.
Are there any alternative methods or best practices within XCUITest?
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Developer Tools & Services
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Xcode
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