So.. if I set my options to just [.physics] then I fail to construct a MultipeerConnectivityService(session: session) because it throws the error:
RealityKit.MultipeerConnectivityService.SynchronizationError.sceneUnderstandingCollisionEnabled.
I don't get this error when I leave sceneUnderstanding options alone. If I set the sceneUnderstanding options to [] or leave it as the default, it constructs fine.
Also, I noticed that occlusion was still happening even if I set the sceneUnderstanding options of the ARView Environment to []. I discovered that I was setting the ARSession sceneReconstruction to mesh. Disabling that allowed me to see things without occlusion.
Thank you for getting me closer to the right area.
Topic:
Graphics & Games
SubTopic:
RealityKit
Tags: