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Xcode error 'not a valid path to an executable file' when I try to run on physical device
In Xcode, I'm trying to run my code on a physical iPhone 12. The project builds correctly but then I get an error: "Executable path is a Directory" MyProject.app is not a valid path to an executable file. I suspect that the architecture might wrong. I'm using: //:configuration = Debug VALID_ARCHS = armv7 armv7sarm64 arm64e armv7 armv7s x86_64 //:configuration = Release VALID_ARCHS = armv7 armv7sarm64 arm64e armv7 armv7s x86_64 I can successfully run in the simulator with the iPhone 12 simulator I using Xcode 14.3.1. Any thoughts?
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Jul ’24
Xcode error 'not a valid path to an executable file' when I try to run on physical device
In Xcode, I'm trying to run my code on a physical iPhone 12. The project builds correctly but then I get an error: "Executable path is a Directory" MyProject.app is not a valid path to an executable file. I suspect that the architecture might wrong. I'm using: //:configuration = Debug VALID_ARCHS = armv7 armv7sarm64 arm64e armv7 armv7s x86_64 //:configuration = Release VALID_ARCHS = armv7 armv7sarm64 arm64e armv7 armv7s x86_64 I can successfully run in the simulator with the iPhone 12 simulator I using Xcode 14.3.1. Any thoughts?
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Jul ’24
Specify library category for app
In Xcode, how do I specify the folder the app will appear in in the iPhone library? I would have thought it was the General -> App Category drop-down. After specifying a app category under this my app still shows in 'Other'
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Jul ’24