I decoded the alpha channel in an MV-HEVC encoded with spatial-media-kit in Davince Resolve. Unlike the EXR sequence from the source, the MV-HEVC had to manually turn on the setting of premultiply alpha for the clip.
Has anybody been able to get video material to work with a USDZ file? I've tried everything. I can't even find a single example of that working anywhere in Vision OS. There's some examples and mentions of it in RealityKit, but that's more in AR Foundation. Every time I try it, it just doesn't work. It just cannot attach to the USDZ. Let me know if anybody can do it.
hi @varxcx Did you ever figure out how to get a video material to play on a USDZ asset? I can get it to work with a sphere or a plane that's built in SWIFT, but I cannot get it to work with USDZ.
I decoded the alpha channel in an MV-HEVC encoded with spatial-media-kit in Davince Resolve. Unlike the EXR sequence from the source, the MV-HEVC had to manually turn on the setting of premultiply alpha for the clip.
Has anybody been able to get video material to work with a USDZ file? I've tried everything. I can't even find a single example of that working anywhere in Vision OS. There's some examples and mentions of it in RealityKit, but that's more in AR Foundation. Every time I try it, it just doesn't work. It just cannot attach to the USDZ. Let me know if anybody can do it.
hi @varxcx Did you ever figure out how to get a video material to play on a USDZ asset? I can get it to work with a sphere or a plane that's built in SWIFT, but I cannot get it to work with USDZ.