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How to get "file" information from MPMediaItem
The Music macOS app shows various info about a song in the Get Info window. Most of this metadata is available in the iOS SDK via MPMediaItem. I'm wanting to access the information displayed in the File tab but I'm not seeing several pieces of data in the API. Is this possible? □ Kind - Apple Music AAC audio file - ? ☑︎ Duration - 3:00 - playbackDuration □ Size - 10 MB - ? □ Bit rate - 256 kbps - ? □ Sample rate - 44.100 kHz - ? □ Date modified - 1/1/2001 - ? ☑︎ Date added - 1/1/2001 - dateAdded □ Cloud status - Apple Music - ? ☑︎ Location - Cloud - isCloudItem
2
0
1.4k
Jun ’21
Is it possible to get a song's bit rate from MPMediaItem?
I'd like to get a song's bit rate, for example 256 kbps, from a MPMediaItem retrieved via MPMediaPickerController. Is this possible? I tried to get it via: AVAsset(url: mediaItem.assetURL).tracks.first?.estimatedDataRate but this is 0 for most songs I've tried, and it's 127999 for a song that's really 64 kbps. I can get the sample rate of 44100 via: let trackDescription = AVAsset(url: url).tracks.first?.formatDescriptions.first let basicDescription = CMAudioFormatDescriptionGetStreamBasicDescription(trackDescription as! CMAudioFormatDescription)?.pointee let sampleRate = basicDescription.mSampleRate Supposedly one can calculate the bit rate given the sample rate, bit depth, and channels count, but I'm seeing mBitsPerChannel is always 0 in my testing.
0
0
860
Jun ’21
Change volume of YouTube video playing in WKWebView
We are creating a watch party app that allows you to video chat with your friends and play a YouTube video at the same time. The video is played using Google's youtube-ios-player-helperlibrary which uses a WKWebView with their iframe API, as that's the only way to play it without violating the Terms of Service. We need the ability to change the volume of the YouTube video separately from the video chat, so you can hear your friends over the video for example. Unfortunately it's not possible to directly change the volume because iOS does not support changing the volume via JavaScript - https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10, unlike macOS. Setting volume doesn't do anything and getting it always returns 1. Users can change the volume with the hardware buttons but this applies to all audio including the video chat, not just the YouTube video. Someone found a workaround - https://stackoverflow.com/a/37315071/1795356 to get the underlying AVPlayer and change its volume natively. This worked with UIWebView but does not work now that it uses WKWebView. What can be done to change the volume of the YouTube video?
1
0
2.1k
Sep ’20
Possible to query for song by Apple Music trackId?
Given an Apple Music trackId is it possible to query the user’s media library to see if they’ve added it to their library? Something like: let predicate = MPMediaPropertyPredicate(value: "1440818675", forProperty: MPMediaItemPropertyPersistentID) let query = MPMediaQuery(filterPredicates: Set([predicate])) let songs = query.items let isInLibrary = !songs.isEmpty
3
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2.0k
Jun ’20
Using SMJobBless in modern Xcode
I am trying to figure out how to programatically install a per-user launchd agent - I have an executable Swift script I wrote and I need macOS to enforce it always be running. I found the SMJobBless sample code which I could play with to see how this works, but it hasn't been updated since it was last built with Xcode 4.6. As you can imagine it doesn't compile in Xcode 10. I was able to get it to build by upgrading to the recommended project settings, increasing the deployment target, and selecting my team for the two targets. Following the ReadMe I need to run ./SMJobBlessUtil.py setreq to configure the Info.plists appropriately. These instructions are out of date but eskimo was kind enough to provide updated instructions here to find the .app url. But when I do this and run the command I receive the following output:MacBook:SMJobBless Jordan$ ./SMJobBlessUtil.py setreq /Users/Jordan/Library/Developer/Xcode/DerivedData/SMJobBless-dffakkidazmiowcishyrborysygm/Build/Products/Debug/SMJobBlessApp.app SMJobBlessApp/SMJobBlessApp-Info.plist SMJobBlessHelper/SMJobBlessHelper-Info.plist Traceback (most recent call last): File "./SMJobBlessUtil.py", line 424, in main() File "./SMJobBlessUtil.py", line 418, in main setreq(appArgs[1], appArgs[2], appArgs[3:]) File "./SMJobBlessUtil.py", line 360, in setreq appToolDict[bundleID] = toolNameToReqMap[bundleID] KeyError: '$(PRODUCT_BUNDLE_IDENTIFIER)'It would seem this python script isn't able to work with the newer project structures, not surprisingly. I wasn't able to find any other information on how to accomplish this task in the modern days. So could you please explain how to go about this? 🙂I have an executable .swift file and a .plist that works when loaded from ~/Library/LaunchAgents/ ready to be added to an existing Xcode project. Thanks!
3
0
3.2k
Jan ’19
Most performant method to fetch just images from a collection
It was discussed in What's New in Photos APIs at WWDC that we should avoid using NSPredicate for custom fetch options if at all possible for performance purposes. In my app, I'm using NSPredicate to get only images from the user's library. I'm not seeing an API that would allow me to get assets from a specific collection filtered to just images without the use of NSPredicate though. Is there a more efficient way to perform this query that I'm not seeing?let photoLibraryFetchResult = PHAssetCollection.fetchAssetCollections(with: .smartAlbum, subtype: .smartAlbumUserLibrary, options: nil) let assetCollection = photoLibraryFetchResult.firstObject! let fetchOptions = PHFetchOptions() fetchOptions.predicate = NSPredicate(format: "mediaType = %d", PHAssetMediaType.image.rawValue) let fetchResults = PHAsset.fetchAssets(in: assetCollection, options: fetchOptions)
3
0
2.7k
Jun ’17
How to get "file" information from MPMediaItem
The Music macOS app shows various info about a song in the Get Info window. Most of this metadata is available in the iOS SDK via MPMediaItem. I'm wanting to access the information displayed in the File tab but I'm not seeing several pieces of data in the API. Is this possible? □ Kind - Apple Music AAC audio file - ? ☑︎ Duration - 3:00 - playbackDuration □ Size - 10 MB - ? □ Bit rate - 256 kbps - ? □ Sample rate - 44.100 kHz - ? □ Date modified - 1/1/2001 - ? ☑︎ Date added - 1/1/2001 - dateAdded □ Cloud status - Apple Music - ? ☑︎ Location - Cloud - isCloudItem
Replies
2
Boosts
0
Views
1.4k
Activity
Jun ’21
Is it possible to get a song's bit rate from MPMediaItem?
I'd like to get a song's bit rate, for example 256 kbps, from a MPMediaItem retrieved via MPMediaPickerController. Is this possible? I tried to get it via: AVAsset(url: mediaItem.assetURL).tracks.first?.estimatedDataRate but this is 0 for most songs I've tried, and it's 127999 for a song that's really 64 kbps. I can get the sample rate of 44100 via: let trackDescription = AVAsset(url: url).tracks.first?.formatDescriptions.first let basicDescription = CMAudioFormatDescriptionGetStreamBasicDescription(trackDescription as! CMAudioFormatDescription)?.pointee let sampleRate = basicDescription.mSampleRate Supposedly one can calculate the bit rate given the sample rate, bit depth, and channels count, but I'm seeing mBitsPerChannel is always 0 in my testing.
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0
Boosts
0
Views
860
Activity
Jun ’21
Change volume of YouTube video playing in WKWebView
We are creating a watch party app that allows you to video chat with your friends and play a YouTube video at the same time. The video is played using Google's youtube-ios-player-helperlibrary which uses a WKWebView with their iframe API, as that's the only way to play it without violating the Terms of Service. We need the ability to change the volume of the YouTube video separately from the video chat, so you can hear your friends over the video for example. Unfortunately it's not possible to directly change the volume because iOS does not support changing the volume via JavaScript - https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html#//apple_ref/doc/uid/TP40009523-CH5-SW10, unlike macOS. Setting volume doesn't do anything and getting it always returns 1. Users can change the volume with the hardware buttons but this applies to all audio including the video chat, not just the YouTube video. Someone found a workaround - https://stackoverflow.com/a/37315071/1795356 to get the underlying AVPlayer and change its volume natively. This worked with UIWebView but does not work now that it uses WKWebView. What can be done to change the volume of the YouTube video?
Replies
1
Boosts
0
Views
2.1k
Activity
Sep ’20
Possible to query for song by Apple Music trackId?
Given an Apple Music trackId is it possible to query the user’s media library to see if they’ve added it to their library? Something like: let predicate = MPMediaPropertyPredicate(value: "1440818675", forProperty: MPMediaItemPropertyPersistentID) let query = MPMediaQuery(filterPredicates: Set([predicate])) let songs = query.items let isInLibrary = !songs.isEmpty
Replies
3
Boosts
0
Views
2.0k
Activity
Jun ’20
Using SMJobBless in modern Xcode
I am trying to figure out how to programatically install a per-user launchd agent - I have an executable Swift script I wrote and I need macOS to enforce it always be running. I found the SMJobBless sample code which I could play with to see how this works, but it hasn't been updated since it was last built with Xcode 4.6. As you can imagine it doesn't compile in Xcode 10. I was able to get it to build by upgrading to the recommended project settings, increasing the deployment target, and selecting my team for the two targets. Following the ReadMe I need to run ./SMJobBlessUtil.py setreq to configure the Info.plists appropriately. These instructions are out of date but eskimo was kind enough to provide updated instructions here to find the .app url. But when I do this and run the command I receive the following output:MacBook:SMJobBless Jordan$ ./SMJobBlessUtil.py setreq /Users/Jordan/Library/Developer/Xcode/DerivedData/SMJobBless-dffakkidazmiowcishyrborysygm/Build/Products/Debug/SMJobBlessApp.app SMJobBlessApp/SMJobBlessApp-Info.plist SMJobBlessHelper/SMJobBlessHelper-Info.plist Traceback (most recent call last): File "./SMJobBlessUtil.py", line 424, in main() File "./SMJobBlessUtil.py", line 418, in main setreq(appArgs[1], appArgs[2], appArgs[3:]) File "./SMJobBlessUtil.py", line 360, in setreq appToolDict[bundleID] = toolNameToReqMap[bundleID] KeyError: '$(PRODUCT_BUNDLE_IDENTIFIER)'It would seem this python script isn't able to work with the newer project structures, not surprisingly. I wasn't able to find any other information on how to accomplish this task in the modern days. So could you please explain how to go about this? 🙂I have an executable .swift file and a .plist that works when loaded from ~/Library/LaunchAgents/ ready to be added to an existing Xcode project. Thanks!
Replies
3
Boosts
0
Views
3.2k
Activity
Jan ’19
Most performant method to fetch just images from a collection
It was discussed in What's New in Photos APIs at WWDC that we should avoid using NSPredicate for custom fetch options if at all possible for performance purposes. In my app, I'm using NSPredicate to get only images from the user's library. I'm not seeing an API that would allow me to get assets from a specific collection filtered to just images without the use of NSPredicate though. Is there a more efficient way to perform this query that I'm not seeing?let photoLibraryFetchResult = PHAssetCollection.fetchAssetCollections(with: .smartAlbum, subtype: .smartAlbumUserLibrary, options: nil) let assetCollection = photoLibraryFetchResult.firstObject! let fetchOptions = PHFetchOptions() fetchOptions.predicate = NSPredicate(format: "mediaType = %d", PHAssetMediaType.image.rawValue) let fetchResults = PHAsset.fetchAssets(in: assetCollection, options: fetchOptions)
Replies
3
Boosts
0
Views
2.7k
Activity
Jun ’17