Post

Replies

Boosts

Views

Activity

IKRig jitters with warning getMoCapTask
My procedural animation using IKRig occasionally jitters and throws this warning. It completely breaks immersion. getMoCapTask: Rig must be of type kCoreIKSolverTypePoseRetarget Any idea where to start looking or what could be causing this?
Replies
0
Boosts
0
Views
513
Activity
Feb ’26
What is the reason the hand-tracking joints have these axes? visionOS
What is the reason the hand-tracking joints have these axes? I'm trying to create a virtual hands model and that's a mess.
Replies
5
Boosts
0
Views
1.5k
Activity
Dec ’25
Why does CanyonCrosser use both Class and Struct for RealityKit Systems?
In the CanyonCrosser example project, some RealityKit systems are implemented as classes while others are structs. What’s the reason for using different types?
Replies
1
Boosts
1
Views
208
Activity
Aug ’25
Add a millisecond to Reality Composer Pro
I have a USDZ model with many animations in single long clip. When I want to cut it via AnimationView I can't follow in which moment I should trim it. So add millisecond please.
Replies
1
Boosts
0
Views
881
Activity
Oct ’23