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Reply to StoreKit1: finishTransaction fails to work as expected in iOS 26.4
We started experiencing a similar issue on the day iOS 26.4 Beta 1 was released (2026/02/18). Firebase Analytics is reporting a large number of duplicate in_app_purchase events for some users starting from that day. A few things we've observed: All of the affected transactions are non-consumable items. The duplicated events are triggered right after the process starts. All affected users are on iOS 26.4 So far we haven’t been able to reproduce it locally. It might be because our tests are using the sandbox or because our debug builds are compiled with Xcode 26. So I can't say for sure if it's exactly the same issue as yours, but it looks quite similar.
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Reply to StoreKit1: finishTransaction fails to work as expected in iOS 26.4
Update: We were able to reproduce this with a minimal reproducible project and can confirm it's the same issue as yours. the finishTransaction method fails to properly remove the transaction from the SKPaymentQueue As per our investigations, calling SKPaymentQueue.default().restoreCompletedTransactions() triggers paymentQueue(_:updatedTransactions:), but the transactionState of that previously finished transaction is .purchased instead of .restored. When running the same test on devices below iOS 26.4, the transactionState correctly returns .restored.
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