The Actions Editor doesn't seem to work in Xcode 16.1.
With a node selected, when I try to drag an action from the Library into the Actions panel nothing happens, the action icon just disappears. Clicking the '+' button to create a new action doesn't work either.
Actions do work when created in code, though.
Is this a bug, or am I missing something?
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Hi, following the recent deprecation of SceneKit, I'm trying to move a couple of my SceneKit projects to RealityKit.
One thing I can't seem to find is how to change the content scale factor when using a RealityView in SwiftUI. It was really easy to do in SceneKit with just a SCNView property, and it seems that it's also possible when using ARView, but I can't find a way to do it with a RealityView. Maybe it's a SwiftUI limitation?
Topic:
Graphics & Games
SubTopic:
RealityKit