I am seeing the same exact problem that Johnno described, and it started happening again with watchOS 9. Same problem was happening before with various watchOS releases, but it was recently fixed at one point in watchOS 8 cycle. I'm seeing the same problem where the GKLocalPlayer.local.isAuthenticated is always false in my game, and every other game on the watch I have that has a leaderboard feature is reporting some error with Game Center now, and can't access leaderboards anymore.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags: