Problem:
I'm implementing StoreKit 2 in my SwiftUI app. Products load successfully when I rebuild in Xcode, but on a fresh install, Product.products(for:) returns an empty array. The paywall shows "Unable to load pricing."
Setup:
Using StoreKit Configuration File (
.storekit
) for testing
Product IDs match exactly between config and code:
com..premium.lifetime (non-consumable)
com..premium.monthly (auto-renewable subscription)
com.****.premium.yearly (auto-renewable subscription)
StoreKitManager is a @MainActor singleton with @Published properties
What I've Tried:
Initial delay before loading - Added 1-second delay in init before calling loadProducts()
Product ID verification - Confirmed IDs match exactly between StoreKitConfig.storekit and code
Retry logic with exponential backoff - Implemented 3 retry attempts with 0.5s/1s/1.5s delays
Multiple calls to updatePurchasedProducts() - Called twice after initial load
Verified StoreKit configuration - File is properly added to project, has valid product definitions
Code Structure:
swift
@MainActor
final class StoreKitManager: ObservableObject {
static let shared = StoreKitManager()
@Published private(set) var products: [Product] = []
private init() {
updateListenerTask = listenForTransactions()
Task {
try? await Task.sleep(nanoseconds: 1_000_000_000)
await loadProducts() // Returns empty on fresh install
await updatePurchasedProducts()
}
}
}
Observations:
✅ Works perfectly after Xcode rebuild
❌ Fails on fresh app install (simulator & device)
❌ Product.products(for:) returns empty array (no error thrown)
✅ StoreKit configuration file is valid and properly configured
Question: Why does StoreKit need a rebuild to recognize products? Is there a proper initialization sequence I'm missing for fresh installs?
Environment:
Xcode [Version 26.0 beta 7]
iOS [IOS +17.0]
Testing with StoreKit Configuration File
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