I exported from blender to fbx with all of the children attached. Then I used the Reality Converter to convert it into usdz. I am not getting any errors, I can place the usdz model in the scene. When i try to access the child elements with modelEntity.children to get a child collection, it doesn't seem to have any child elements.
However, when i preview the usdz file in xcode, i can see the empty axis in the preview. If you give me a moment, i can screenshot it. :)
Topic:
Spatial Computing
SubTopic:
ARKit
Tags: