I have subsequently found a bug in Unity build settings process.
If I do not select automatic signing it requires a provisioning profile id.
If you enter one and then decide to switch to automatic signing the provisioning app id is not changed to "Automatic" as it should be according to the message I received.
I will update my Unity forum ticket.
This problem is now solved.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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