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Room Plan Issue (structure.capturedStructure)
Hi everyone, My app crashed when using the merge room feature. I suspect the issue might be caused by a wall having more than 4 edges. Has anyone experienced a similar problem and found a solution? I’d really appreciate any advice or suggestions. Thank you all, and have a great day! let capturedStructure = try await structure.capturedStructure(from: self.rooms)
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May ’25