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Reply to macOS 11 beta created an Update partition that is still there after installing the official release
I think it's extremely sad that nobody at Apple wants to help me out here. Is it intended that we install official things that leave garbage around and not even the developers are keen to point out what it is, or to show that they even care about what happens to our machines after installing their software? (Yes, I submitted a bug report 1.5 years ago, in June 2020, obviously without response.)
Topic: App & System Services SubTopic: Core OS Tags:
Dec ’21
Reply to Why does Apple not mark solved bugs as solved?
I've already filed a bug report months or years ago, I don't remember exactly, but never got a response. Why should it be up to us to keep track of what's solved and what not? After all, for some of them I get a response asking to verify if it still happens in the newest OS release, so they have a mechanism for tracking what they are working on. I don't know about you, but checking regularly if any of the thousands of bug reports that I filed have been solved would take many days (I actually did this last January, during the holidays). I would have thought that since we're helping them in finding bugs in their products it shouldn't be our burden to keep checking them. How inefficient that would be!
Nov ’21
Reply to Wrong colours when rendering SKTexture
I've noticed this as well and filed a bug report to Apple exactly 6 months ago, still without answer. It is easily reproducible with this code:         let url = Bundle.main.url(forResource: "art.scnassets/texture.png", withExtension: nil)!         plane1.firstMaterial!.diffuse.contents = url.path         let node1 = SCNNode(geometry: plane1)         node1.position.x = -5         scene.rootNode.addChildNode(node1)         let plane2 = SCNPlane(width: 10, height: 10)         plane2.firstMaterial!.diffuse.contents = SKTexture(image: NSImage(byReferencing: url))         let node2 = SCNNode(geometry: plane2)         node2.position.x = 5         scene.rootNode.addChildNode(node2)
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’21