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Reply to playSoundFileNamed not working on Tahoe?
Having dug into this some more, I now think it's nothing to do with my code. The games with working sound effects have two-channel effects (stereo). The ones that don't have single-channel effects (mono). It appears that the ability to play back single channel (mono) audio files has been broken in SpriteKit on Tahoe. Hopefully this helps someone else. In the meanwhile I'll prepare a round of updates with stereo sound effects to work around the problem.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
Sep ’25
Reply to playSoundFileNamed not working on Tahoe?
Filed as FB20409458 with a test project that demonstrates the problem. Thanks.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Sep ’25
Reply to playSoundFileNamed not working on Tahoe?
Having dug into this some more, I now think it's nothing to do with my code. The games with working sound effects have two-channel effects (stereo). The ones that don't have single-channel effects (mono). It appears that the ability to play back single channel (mono) audio files has been broken in SpriteKit on Tahoe. Hopefully this helps someone else. In the meanwhile I'll prepare a round of updates with stereo sound effects to work around the problem.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Boosts
Views
Activity
Sep ’25