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How to live stream a UDP broadcast with ffmpeg
First of all, I tried MobileVLCKit but there is too much delay Then I wrote a UDPManager class and I am writing my codes below. I would be very happy if anyone has information and wants to direct me. Broadcast code ffmpeg -f avfoundation -video_size 1280x720 -framerate 30 -i "0" -c:v libx264 -preset medium -tune zerolatency -f mpegts "udp://127.0.0.1:6000?pkt_size=1316" Live View Code (almost 0 delay) ffplay -fflags nobuffer -flags low_delay -probesize 32 -analyzeduration 1 -strict experimental -framedrop -f mpegts -vf setpts=0 udp://127.0.0.1:6000 OR mpv udp://127.0.0.1:6000 --no-cache --untimed --no-demuxer-thread --vd-lavc-threads=1 UDPManager import Foundation import AVFoundation import CoreMedia import VideoDecoder import SwiftUI import Network import Combine import CocoaAsyncSocket import VideoToolbox class UDPManager: NSObject, ObservableObject, GCDAsyncUdpSocketDelegate { private let host: String private let port: UInt16 private var socket: GCDAsyncUdpSocket? @Published var videoOutput: CMSampleBuffer? init(host: String, port: UInt16) { self.host = host self.port = port } func connectUDP() { do { socket = GCDAsyncUdpSocket(delegate: self, delegateQueue: .global()) //try socket?.connect(toHost: host, onPort: port) try socket?.bind(toPort: port) try socket?.enableBroadcast(true) try socket?.enableReusePort(true) try socket?.beginReceiving() } catch { print("UDP soketi oluşturma hatası: \(error)") } } func closeUDP() { socket?.close() } func udpSocket(_ sock: GCDAsyncUdpSocket, didConnectToAddress address: Data) { print("UDP Bağlandı.") } func udpSocket(_ sock: GCDAsyncUdpSocket, didNotConnect error: Error?) { print("UDP soketi bağlantı hatası: \(error?.localizedDescription ?? "Bilinmeyen hata")") } func udpSocket(_ sock: GCDAsyncUdpSocket, didReceive data: Data, fromAddress address: Data, withFilterContext filterContext: Any?) { if !data.isEmpty { DispatchQueue.main.async { self.videoOutput = self.createSampleBuffer(from: data) } } } func createSampleBuffer(from data: Data) -> CMSampleBuffer? { var blockBuffer: CMBlockBuffer? var status = CMBlockBufferCreateWithMemoryBlock( allocator: kCFAllocatorDefault, memoryBlock: UnsafeMutableRawPointer(mutating: (data as NSData).bytes), blockLength: data.count, blockAllocator: kCFAllocatorNull, customBlockSource: nil, offsetToData: 0, dataLength: data.count, flags: 0, blockBufferOut: &blockBuffer) if status != noErr { return nil } var sampleBuffer: CMSampleBuffer? let sampleSizeArray = [data.count] status = CMSampleBufferCreateReady( allocator: kCFAllocatorDefault, dataBuffer: blockBuffer, formatDescription: nil, sampleCount: 1, sampleTimingEntryCount: 0, sampleTimingArray: nil, sampleSizeEntryCount: 1, sampleSizeArray: sampleSizeArray, sampleBufferOut: &sampleBuffer) if status != noErr { return nil } return sampleBuffer } } I didn't know how to convert the data object to video, so I searched and found this code and wanted to try it func createSampleBuffer(from data: Data) -> CMSampleBuffer? { var blockBuffer: CMBlockBuffer? var status = CMBlockBufferCreateWithMemoryBlock( allocator: kCFAllocatorDefault, memoryBlock: UnsafeMutableRawPointer(mutating: (data as NSData).bytes), blockLength: data.count, blockAllocator: kCFAllocatorNull, customBlockSource: nil, offsetToData: 0, dataLength: data.count, flags: 0, blockBufferOut: &blockBuffer) if status != noErr { return nil } var sampleBuffer: CMSampleBuffer? let sampleSizeArray = [data.count] status = CMSampleBufferCreateReady( allocator: kCFAllocatorDefault, dataBuffer: blockBuffer, formatDescription: nil, sampleCount: 1, sampleTimingEntryCount: 0, sampleTimingArray: nil, sampleSizeEntryCount: 1, sampleSizeArray: sampleSizeArray, sampleBufferOut: &sampleBuffer) if status != noErr { return nil } return sampleBuffer } And I tried to make CMSampleBuffer a player but it just shows a white screen and doesn't work struct SampleBufferPlayerView: UIViewRepresentable { typealias UIViewType = UIView var sampleBuffer: CMSampleBuffer func makeUIView(context: Context) -> UIView { let view = UIView(frame: .zero) let displayLayer = AVSampleBufferDisplayLayer() displayLayer.videoGravity = .resizeAspectFill view.layer.addSublayer(displayLayer) context.coordinator.displayLayer = displayLayer return view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.sampleBuffer = sampleBuffer context.coordinator.updateSampleBuffer() } func makeCoordinator() -> Coordinator { Coordinator() } class Coordinator { var displayLayer: AVSampleBufferDisplayLayer? var sampleBuffer: CMSampleBuffer? func updateSampleBuffer() { guard let displayLayer = displayLayer, let sampleBuffer = sampleBuffer else { return } if displayLayer.isReadyForMoreMediaData { displayLayer.enqueue(sampleBuffer) } else { displayLayer.requestMediaDataWhenReady(on: .main) { if displayLayer.isReadyForMoreMediaData { displayLayer.enqueue(sampleBuffer) print("isReadyForMoreMediaData") } } } } } } And I tried to use it but I couldn't figure it out, can anyone help me? struct ContentView: View { // udp://@127.0.0.1:6000 @ObservedObject var udpManager = UDPManager(host: "127.0.0.1", port: 6000) var body: some View { VStack { if let buffer = udpManager.videoOutput{ SampleBufferDisplayLayerView(sampleBuffer: buffer) .frame(width: 300, height: 200) } } .onAppear(perform: { udpManager.connectUDP() }) } }
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CloudKit Invalid bundle ID for container
I get this error even though everything is turned on, how can I solve it? It works on IOS but I get this error on VisionOS CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _recoverFromPartialError:forStore:inMonitor:]_block_invoke(2726): <NSCloudKitMirroringDelegate: 0x600003b0c700>: Found unknown error as part of a partial failure: <CKError 0x600000cce460: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = 7FE8CD52A7B2E8FC; uuid = D8D1F2C9-2C01-45B2-BECC-270CA5520D55; container ID = "iCloud.Multitools"> let previewContainer:ModelContainer = { do { let config = ModelConfiguration(cloudKitDatabase: .private("iCloud.Multitools")) let container = try ModelContainer(for: NoteModel.self, configurations: config) return container } catch { fatalError("Error to create container") } }()
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Feb ’24
SwiftData not working in VisionOS
I want to make icloud backup using SwiftData in VisionOS and I need to use SwiftData first but I get the following error even though I do the following steps I followed the steps below I created a Model import Foundation import SwiftData @Model class NoteModel { @Attribute(.unique) var id: UUID var date:Date var title:String var text:String init(id: UUID = UUID(), date: Date, title: String, text: String) { self.id = id self.date = date self.title = title self.text = text } } I added modelContainer WindowGroup(content: { NoteView() }) .modelContainer(for: [NoteModel.self]) And I'm making inserts to test import SwiftUI import SwiftData struct NoteView: View { @Environment(\.modelContext) private var context var body: some View { Button(action: { // new Note let note = NoteModel(date: Date(), title: "New Note", text: "") context.insert(note) }, label: { Image(systemName: "note.text.badge.plus") .font(.system(size: 24)) .frame(width: 30, height: 30) .padding(12) .background( RoundedRectangle(cornerRadius: 50) .foregroundStyle(.black.opacity(0.2)) ) }) .buttonStyle(.plain) .hoverEffectDisabled(true) } } #Preview { NoteView().modelContainer(for: [NoteModel.self]) }
0
0
702
Feb ’24
How to live stream a UDP broadcast with ffmpeg
First of all, I tried MobileVLCKit but there is too much delay Then I wrote a UDPManager class and I am writing my codes below. I would be very happy if anyone has information and wants to direct me. Broadcast code ffmpeg -f avfoundation -video_size 1280x720 -framerate 30 -i "0" -c:v libx264 -preset medium -tune zerolatency -f mpegts "udp://127.0.0.1:6000?pkt_size=1316" Live View Code (almost 0 delay) ffplay -fflags nobuffer -flags low_delay -probesize 32 -analyzeduration 1 -strict experimental -framedrop -f mpegts -vf setpts=0 udp://127.0.0.1:6000 OR mpv udp://127.0.0.1:6000 --no-cache --untimed --no-demuxer-thread --vd-lavc-threads=1 UDPManager import Foundation import AVFoundation import CoreMedia import VideoDecoder import SwiftUI import Network import Combine import CocoaAsyncSocket import VideoToolbox class UDPManager: NSObject, ObservableObject, GCDAsyncUdpSocketDelegate { private let host: String private let port: UInt16 private var socket: GCDAsyncUdpSocket? @Published var videoOutput: CMSampleBuffer? init(host: String, port: UInt16) { self.host = host self.port = port } func connectUDP() { do { socket = GCDAsyncUdpSocket(delegate: self, delegateQueue: .global()) //try socket?.connect(toHost: host, onPort: port) try socket?.bind(toPort: port) try socket?.enableBroadcast(true) try socket?.enableReusePort(true) try socket?.beginReceiving() } catch { print("UDP soketi oluşturma hatası: \(error)") } } func closeUDP() { socket?.close() } func udpSocket(_ sock: GCDAsyncUdpSocket, didConnectToAddress address: Data) { print("UDP Bağlandı.") } func udpSocket(_ sock: GCDAsyncUdpSocket, didNotConnect error: Error?) { print("UDP soketi bağlantı hatası: \(error?.localizedDescription ?? "Bilinmeyen hata")") } func udpSocket(_ sock: GCDAsyncUdpSocket, didReceive data: Data, fromAddress address: Data, withFilterContext filterContext: Any?) { if !data.isEmpty { DispatchQueue.main.async { self.videoOutput = self.createSampleBuffer(from: data) } } } func createSampleBuffer(from data: Data) -> CMSampleBuffer? { var blockBuffer: CMBlockBuffer? var status = CMBlockBufferCreateWithMemoryBlock( allocator: kCFAllocatorDefault, memoryBlock: UnsafeMutableRawPointer(mutating: (data as NSData).bytes), blockLength: data.count, blockAllocator: kCFAllocatorNull, customBlockSource: nil, offsetToData: 0, dataLength: data.count, flags: 0, blockBufferOut: &blockBuffer) if status != noErr { return nil } var sampleBuffer: CMSampleBuffer? let sampleSizeArray = [data.count] status = CMSampleBufferCreateReady( allocator: kCFAllocatorDefault, dataBuffer: blockBuffer, formatDescription: nil, sampleCount: 1, sampleTimingEntryCount: 0, sampleTimingArray: nil, sampleSizeEntryCount: 1, sampleSizeArray: sampleSizeArray, sampleBufferOut: &sampleBuffer) if status != noErr { return nil } return sampleBuffer } } I didn't know how to convert the data object to video, so I searched and found this code and wanted to try it func createSampleBuffer(from data: Data) -> CMSampleBuffer? { var blockBuffer: CMBlockBuffer? var status = CMBlockBufferCreateWithMemoryBlock( allocator: kCFAllocatorDefault, memoryBlock: UnsafeMutableRawPointer(mutating: (data as NSData).bytes), blockLength: data.count, blockAllocator: kCFAllocatorNull, customBlockSource: nil, offsetToData: 0, dataLength: data.count, flags: 0, blockBufferOut: &blockBuffer) if status != noErr { return nil } var sampleBuffer: CMSampleBuffer? let sampleSizeArray = [data.count] status = CMSampleBufferCreateReady( allocator: kCFAllocatorDefault, dataBuffer: blockBuffer, formatDescription: nil, sampleCount: 1, sampleTimingEntryCount: 0, sampleTimingArray: nil, sampleSizeEntryCount: 1, sampleSizeArray: sampleSizeArray, sampleBufferOut: &sampleBuffer) if status != noErr { return nil } return sampleBuffer } And I tried to make CMSampleBuffer a player but it just shows a white screen and doesn't work struct SampleBufferPlayerView: UIViewRepresentable { typealias UIViewType = UIView var sampleBuffer: CMSampleBuffer func makeUIView(context: Context) -> UIView { let view = UIView(frame: .zero) let displayLayer = AVSampleBufferDisplayLayer() displayLayer.videoGravity = .resizeAspectFill view.layer.addSublayer(displayLayer) context.coordinator.displayLayer = displayLayer return view } func updateUIView(_ uiView: UIView, context: Context) { context.coordinator.sampleBuffer = sampleBuffer context.coordinator.updateSampleBuffer() } func makeCoordinator() -> Coordinator { Coordinator() } class Coordinator { var displayLayer: AVSampleBufferDisplayLayer? var sampleBuffer: CMSampleBuffer? func updateSampleBuffer() { guard let displayLayer = displayLayer, let sampleBuffer = sampleBuffer else { return } if displayLayer.isReadyForMoreMediaData { displayLayer.enqueue(sampleBuffer) } else { displayLayer.requestMediaDataWhenReady(on: .main) { if displayLayer.isReadyForMoreMediaData { displayLayer.enqueue(sampleBuffer) print("isReadyForMoreMediaData") } } } } } } And I tried to use it but I couldn't figure it out, can anyone help me? struct ContentView: View { // udp://@127.0.0.1:6000 @ObservedObject var udpManager = UDPManager(host: "127.0.0.1", port: 6000) var body: some View { VStack { if let buffer = udpManager.videoOutput{ SampleBufferDisplayLayerView(sampleBuffer: buffer) .frame(width: 300, height: 200) } } .onAppear(perform: { udpManager.connectUDP() }) } }
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Jul ’24
CloudKit Invalid bundle ID for container
I get this error even though everything is turned on, how can I solve it? It works on IOS but I get this error on VisionOS CoreData: error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _recoverFromPartialError:forStore:inMonitor:]_block_invoke(2726): <NSCloudKitMirroringDelegate: 0x600003b0c700>: Found unknown error as part of a partial failure: <CKError 0x600000cce460: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = 7FE8CD52A7B2E8FC; uuid = D8D1F2C9-2C01-45B2-BECC-270CA5520D55; container ID = "iCloud.Multitools"> let previewContainer:ModelContainer = { do { let config = ModelConfiguration(cloudKitDatabase: .private("iCloud.Multitools")) let container = try ModelContainer(for: NoteModel.self, configurations: config) return container } catch { fatalError("Error to create container") } }()
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1
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949
Activity
Feb ’24
SwiftData not working in VisionOS
I want to make icloud backup using SwiftData in VisionOS and I need to use SwiftData first but I get the following error even though I do the following steps I followed the steps below I created a Model import Foundation import SwiftData @Model class NoteModel { @Attribute(.unique) var id: UUID var date:Date var title:String var text:String init(id: UUID = UUID(), date: Date, title: String, text: String) { self.id = id self.date = date self.title = title self.text = text } } I added modelContainer WindowGroup(content: { NoteView() }) .modelContainer(for: [NoteModel.self]) And I'm making inserts to test import SwiftUI import SwiftData struct NoteView: View { @Environment(\.modelContext) private var context var body: some View { Button(action: { // new Note let note = NoteModel(date: Date(), title: "New Note", text: "") context.insert(note) }, label: { Image(systemName: "note.text.badge.plus") .font(.system(size: 24)) .frame(width: 30, height: 30) .padding(12) .background( RoundedRectangle(cornerRadius: 50) .foregroundStyle(.black.opacity(0.2)) ) }) .buttonStyle(.plain) .hoverEffectDisabled(true) } } #Preview { NoteView().modelContainer(for: [NoteModel.self]) }
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702
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Feb ’24
Wifi en bluetooth in- en uitschakelen in Swift
Is het mogelijk om wifi en bluetooth in Swift in en uit te schakelen, hoe kan ik dat doen, er zijn altijd dingen over verbinding maken met het wifi-netwerk
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647
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Feb ’24
Reading battery levels of other apple products
Is it possible to read the battery levels of my other devices from swift uizer like widgets? can you help?
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704
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Feb ’24