I have more than 8 lights in my scene (13, but I need more).
About 2-3 per SCNNode with categoryBitMask for each group of 3, so no more than 3 are illuminating a specific SCNNode.
I have even added the lights as children of the illuminated SCNNode so they’re not all in the same SCNNode.
Yet only 8 lights are enabled by SceneKit at a time.
Any way around this?
I was going for some much needed lights fine tuning which is now impossible.
Topic:
Graphics & Games
SubTopic:
SceneKit
Tags: