Hi,
I’m trying to use the new TouchController framework together with a custom Metal rendering pipeline using SpriteKit’s SKRenderer.
Right now there seems to be almost no real documentation or end-to-end example showing how the framework is intended to work. Or is it just my own inexperience that I cant get it to work?
My setup is:
MTKView
custom Renderer
SKRenderer
SKScene
rendering SpriteKit manually through:
skRenderer.render(withViewport:commandBuffer:renderPassDescriptor:)
I managed to get:
Metal rendering working
SpriteKit rendering through SKRenderer
TCTouchController connecting successfully
But I still struggle to get the actual controls to render reliably on screen.
Is there any minimal working example showing:
MTKView
SKRenderer
TCTouchController
rendering controls with render(using:)
all together in one pipeline?
Even a very small sample project would help a lot.
Thanks!
Topic:
Graphics & Games
SubTopic:
SpriteKit
2
0
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