I'm experiencing an issue with a custom font not loading properly in Xcode 16.3. The font files are included in the bundle, listed in Info.plist, and verified for correct names using UIFont.familyNames, but they still don't appear at runtime. Has anyone else run into this with Xcode 16.3? Could this be related to recent changes in asset packaging or font catalogs?
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Hello All,
I have my application where I have to use the custom code not the Apple promo codes or the offer codes with the renewable subscription.
Is it possible to do that or apple will reject the application on use of the custom Promo code?
Help will be appreciated...!!! Thanks in advance