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Reply to Apple: please update documentation for 41mm and 45mm Series 7 watches
@jhokit Yes, you're right. Actually we cannot add 41, 45 mm complications...
Topic: App & System Services SubTopic: Core OS Tags:
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Oct ’21
Reply to How do I change the textures of nodes once they are placed?
yourSprite.texture = yourNewTexture
Topic: Programming Languages SubTopic: Swift Tags:
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Mar ’22
Reply to SpriteKit Crash Only when WatchOS >= 8.X
I found a workaround for this bug. Make sure not to add any node on your first SpriteKit scene, instead wait 0.5 sec before loading your nodes.
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Mar ’22
Reply to SKAction.moveby and touchesMoved at the same time
Sure, you can use the update method in your SKScene (make sure to use delta time): https://developer.apple.com/documentation/spritekit/skscene/1519802-update
Topic: Programming Languages SubTopic: Swift Tags:
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Mar ’22
Reply to xCode Version 15.0 - Simulator Screen Shots for 5.5 inch iPhone
You can add the other devices from Window -> Devices and Simulators in Xcode
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Sep ’23
Reply to SceneKit equivalent of HoverEffectComponent
I would also be interested in it for SpriteKit
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Jan ’24
Reply to #BringBackSceneKit
SceneKit will be replaced by RealityKit on the other platforms, but on watchOS it has no replacement
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Jul ’25