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My writing the installTap buffer to an AVAudioFile seems to fail data-wise, or at the end
I am trying to save the buffer from my installTap to a file. I do it in chunks of 10 so I'll get a bigger file. When I try to play the written file (from the simulator's directory) QuickTime says that it's not compatible. I have examined the bad m4a file and a working one. There are a lot of zero's in the bad file at the beginning followed by a lot of data. However both files appears to have the same header. A lot of people mention that I have to nil the AudioFile, but: audioFile = nil is not a valid syntax, nor can I file a close method in AudioFile. Here's the complete code, edited into one working file: import UIKit import AVFoundation class ViewController: UIViewController { let audioEngine = AVAudioEngine() var audioFile = AVAudioFile() var x = 0 override func viewDidLoad() { super.viewDidLoad() record() // Do any additional setup after loading the view. } func makeFile(format: AVAudioFormat) { let paths = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first do { _ = try FileManager.default.contentsOfDirectory(at: paths!, includingPropertiesForKeys: nil) } catch { print ("error")} let destinationPath = paths!.appendingPathComponent("audioT.m4a") print ("\(destinationPath)") do { audioFile = try AVAudioFile(forWriting: destinationPath, settings: format.settings) print ("file created") } catch { print ("error creating file")} } func record(){ let node = audioEngine.inputNode let recordingFormat = node.inputFormat(forBus: 0) makeFile(format: recordingFormat) node.installTap(onBus: 0, bufferSize: 8192, format: recordingFormat, block: { [self] (buffer, _) in do { try audioFile.write(from: buffer); print ("buffer filled"); x += 1; print("wrote \(x)") if x > 9 { endThis() } } catch {return};}) audioEngine.prepare() do { try audioEngine.start() } catch let error { print ("oh catch") } } func endThis(){ audioEngine.stop() audioEngine.inputNode.removeTap(onBus: 0) } }
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2.1k
Jan ’22
Getting strange message in debugger since Xcode last updated
Xcode updated yesterday, and am now at Xcode Version 13.3 (13E113) Since then, whenever I debug my app the the simulator, I get the message below. Am curious if I should be concerned. If it makes a difference: Yes, I have an IBM keyboard attached via USB. Also this does not happen when I debug the app on the iPhone itself. 2022-03-15 14:50:45.745237-0400 Hello World[48883:648134] [HardwareKeyboard] -[UIApplication getKeyboardDevicePropertiesForSenderID:shouldUpdate:usingSyntheticEvent:], failed to fetch device property for senderID (778835616971358211) use primary keyboard info instead.
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7.1k
May ’22