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Reply to visionPro simulator
According to the description of the Xcode 15 RC Download Page: For development with the visionOS SDK, continue to use Xcode 15 beta 8. It seems for the meantime while visionOS still is in Beta we need to use Xcode Beta as well.
Topic: App & System Services SubTopic: Core OS Tags:
Sep ’23
Reply to SwiftUI in visionOS
What's specific to visionOS that is new is "only" Model3D and RealityView I think in terms of views and modifiers we have .glassBackgroundEffect(). There might be more but I don't think there's a list.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’23
Reply to visionPro simulator
According to the description of the Xcode 15 RC Download Page: For development with the visionOS SDK, continue to use Xcode 15 beta 8. It seems for the meantime while visionOS still is in Beta we need to use Xcode Beta as well.
Topic: App & System Services SubTopic: Core OS Tags:
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Sep ’23
Reply to SwiftUI in visionOS
What's specific to visionOS that is new is "only" Model3D and RealityView I think in terms of views and modifiers we have .glassBackgroundEffect(). There might be more but I don't think there's a list.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Sep ’23
Reply to RealityView Ambiguous use of... in Beta 8 of Xcode
Just found out that it has to do with Attachments, inside the attachments closure it's now required to use the Attachment struct like this: Attachment(id: id) { Text("Test") }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’23
Reply to Understanding MaterialX, USDShaders and Material workflows from Blender and other tools
Yup, materials exported from Blender within the model are majorly borked sometimes, I just try to recreate them in the node editor.
Topic: Graphics & Games SubTopic: General Tags:
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Aug ’23
Reply to visionOS on Xamarin Native app
I know that Flutter works but I don't think Apple is really happy about them since they will lack all of the custom platform styling and go against basically every Human Interface Guideline.
Topic: App & System Services SubTopic: Core OS Tags:
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Aug ’23
Reply to How to show an overlay on hover?
Yeah, it would be cool to show controls based on hover state.
Topic: UI Frameworks SubTopic: General Tags:
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Aug ’23
Reply to VisionOS Game Development
For games that take full advantage of Vision Pro in an ImmersiveSpace your best bet is RealityKit and SwiftUI imo.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Aug ’23
Reply to Is it possible to play with Swift/SwiftUI on the web?
No
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’23
Reply to Apache 2.0
Apache Web Server is pre-installed and can be stopped using the apachectl command, I assume it's installed for e.G. the optional CUPS web interface.
Topic: App & System Services SubTopic: Hardware Tags:
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Aug ’23
Reply to Xcode 15 Beta 6 Flutter Build Fail.
You should probably ask this question over on the Flutter GitHub Repo. It looks like though that flutter_inappwebview hasn't been updated yet or doesn't support watchOS.
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Aug ’23
Reply to Xcode 15 beta crash when distributing app
Unrelated to your error but as of now you're not able to distribute Binaries made with Beta Versions of Xcode on the App Store no matter the OS target.
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Aug ’23
Reply to Ornament Toolbar disappears
Been experiencing the same issue
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’23
Reply to Xcode 15 Beta 5 breaks existing RealityKitContentBundle
I tried that and some resources load but some (especially scenes) won't. I haven't noticed a pattern either.
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Aug ’23
Reply to Xcode 15 Beta 5 breaks existing RealityKitContentBundle
I've recreated my project with Xcode 15 Beta 5 and some Entities will load from the bundle and some won't which is really weird.
Topic: Graphics & Games SubTopic: RealityKit Tags:
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Aug ’23