Today I have confirmed that if the .storekit file size is equal or greater than 65.244, then the simulator does not start the app. The simulator only shows the launch image but the app is not running and there is no printf string in the Xcode output console. This seems to be a bug.
The only workaround that I have found, is to manually edit the .storekit file and remove all the spaces that are not necessary because it is a json file.
If the .storekit file size is equal to or less than 65.243, then Xcode run the app in the simulator without any problem.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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