Try this. If it doesn't work, it should at least spit out some useful error information in the console at run time.
do {
let entity = try await Entity(named: "Stone", in: realityKitContentBundle)
content.add(entity)
} catch {
print("Error loading stone model: \(error.localizedDescription)")
}
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags: