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Web Audio API do not play after user interaction
I know that there is a limitation in iOS Safari where the audio is not playing until user triggers an interaction. So I have placed the code inside a touchstart event, but that does not cause the API to start playing.I have also seen other questions in StackOverflow regarding this issue, and I have also tried a bunch of other tweaks including:putting the audio load outside the touchstart callbacktry adding a gain nodeuse 0.01 as the start timeand none of the above works in iOS Safari, but the audio plays OK in desktop Chrome and Safari. I can confirm the audio source has loaded fine, I can also confirm that the code has executed the play step, but nothing gets played.Here is the link to the gist, you can see the versions where I made the changes (P.S. the click event is used for testing on desktop)https://gist.github.com/angelathewebdev/32e0fbd817410db5dea1
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Oct ’15