Could you show code with reloadData() in completion handler, in case we can find a way to improve smoothness.
Sure. I just add reloadData() to .delete case. Check the GIF with animation in that case: https://cln.sh/F551dX
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange anObject: Any, at indexPath: IndexPath?, for type: NSFetchedResultsChangeType, newIndexPath: IndexPath?) {
switch type {
case .update:
if let indexPath = indexPath {
tableView.reloadRows(at: [indexPath], with: .none)
}
case .move:
if let indexPath = indexPath, let newIndexPath = newIndexPath {
tableView.moveRow(at: indexPath, to: newIndexPath)
}
case .delete:
if let indexPath = indexPath {
tableView.deleteRows(at: [indexPath], with: .none)
tableView.reloadData()
}
case .insert:
if let newIndexPath = newIndexPath {
tableView.insertRows(at: [newIndexPath], with: .none)
}
default:
tableView.reloadData()
}
}
Then version with asyncAfter .now + 0.5. Check the GIF with animation: https://cln.sh/WK6F8r
func controller(_ controller: NSFetchedResultsController<NSFetchRequestResult>, didChange anObject: Any, at indexPath: IndexPath?, for type: NSFetchedResultsChangeType, newIndexPath: IndexPath?) {
switch type {
case .update:
if let indexPath = indexPath {
tableView.reloadRows(at: [indexPath], with: .none)
}
case .move:
if let indexPath = indexPath, let newIndexPath = newIndexPath {
tableView.moveRow(at: indexPath, to: newIndexPath)
}
case .delete:
if let indexPath = indexPath {
tableView.deleteRows(at: [indexPath], with: .none)
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
self.tableView.reloadData()
}
}
case .insert:
if let newIndexPath = newIndexPath {
tableView.insertRows(at: [newIndexPath], with: .none)
}
default:
tableView.reloadData()
}
}
Can't you set a var fetchedCompleted that would be set true after fetch
But where is the fetch ends? Where to call that var?