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Reply to Overlaid items hide behind neighbouring views
Finally I went with something similar to what you suggested : var body: some View { GeometryReader {geometry in let size = min(geometry.size.width, geometry.size.height) let tileSize = size / 8 VStack( spacing: 0.0) { ForEach((0..<8).reversed(), id: \.self) { rowIndex in HStack(spacing: 0) { ForEach((0..<8), id: \.self) { columnIndex in TileView(x: rowIndex, y: columnIndex) } } } }.overlay(alignment: .bottomLeading){ ForEach(Array(model.initialState.keys), id:\.self) { let (row, column) = $0.tuple() let piece = model.initialState[$0]! let offset = model.offset(piece: piece, val: tileSize) PieceView(type: piece.figure, side: piece.side) .frame(width: tileSize, height: tileSize) .offset(x: CGFloat(row) * tileSize, y: -CGFloat(column) * tileSize) .offset(offset) } } } } I thought Z Indexes are global ... then what they refer to ?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Mar ’23