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Comment on AppStore submission for Ruby/Glimmer app on MacOS without Xcode
I fixed this by bumping my version number in Info.plist (under ~/Desktop/distribution/PATHmanager.app, not /tmp), running my codesign script, and the Transporter upload was successful! Unfortunately, launching the app from TestFlight gave me this error: “date_core.bundle” Not Opened Apple could not verify “date_core.bundle” is free of malware that may harm your Mac or compromise your privacy. I'm not sure what that is, but wanted to post an update on my progress anyway.
Topic: Code Signing SubTopic: General
Mar ’25
Comment on AppStore submission for Ruby/Glimmer app on MacOS without Xcode
As suggested, I created a sample project in Xcode, which contains: macos-template.xcodeproj project.pbxproj project.xcworkspace contents.xcworkspacedata xcshareddata swiftpm configuration xcuserdata chip.xcuserdatad UserInterfaceState.xcuserstate xcuserdata chip.xcuserdatad xcschemes xcschememanagement.plist Apologies for formatting. This doesn't match "Placing content in a bundle". Is there a way to Export the structure? I tried to Archive, but that just prompts to Distribute/Validate. Thanks.
Topic: Code Signing SubTopic: General
Feb ’25
Comment on AppStore submission for Ruby/Glimmer app on MacOS without Xcode
A lot of great info here - very much appreciated! I've read most of it over the last few weeks and kept running into issues, but I'll revisit it with the new macOS/Xcode combo I installed to see what progress I make. There are a lot of Ruby programmers that would like to build apps for macOS, and while I realize it's not a priority for Apple, I'm hoping to share my progress with them so they can focus on building cool things. I'll follow up here as I run into issues. Thanks again.
Topic: Code Signing SubTopic: General
Feb ’25