Anyone got sample code for using AVPlayerLooper in SwiftUI?
Code i see are not for SwiftUI
I only wish to have the option to turn on auto-repeat on and off.
I could use AVQueuePlayer as replacement for AVPlayer but it does not have a way to loop.
So these are what I am looking for
Loop video in SwiftUI
If Using AVPlayerLooper, it has a disableLooping() function (possibly to turn off looping). But how can it be turned back on? There is no enableLooping(). Or does it need a new instance?
since i am new to iOS, the code there are all linked to no swift ui code so I have no clue (sorry) the equivalent of them in SwiftUI
Thoughts?
Selecting any option will automatically load the page
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Anyone experienced this.
My goal is to use AppStorage to save the value in the stepper but the behavior is whaked. Buttons get disabled even when theyre not at both ends of the array
if i use State, it works a bit better but the buttons only get disabled after the 2nd or 3rd try when the index is either 0 or at the end of the array.
@AppStorage("index") private var opacity = 0
let options = [40, 50, 70, 80, 90, 100]
Stepper {
Text("\("Opacity") \(options[opacity].description)%")
} onIncrement: {
opacity = opacity + 1
if opacity >= opacity.count {
opacity = opacity.count - 1
}
print("onincrement="+String(opacity))
} onDecrement: {
opacity = opacity - 1
if opacity < 0 {
opacity = 0
}
print("ondecrement="+String(opacity))
}
The sample code looks simple. I am not sure what else I could be missing?
Hi. I am not sure how to do this case scenario I am having.
Please see sample code
@State private var tileLayers: [GMSURLTileLayer]?
@State private var isShowingLegend = true
var body: some View {
MapView(
tileLayers: tileLayers
)
.task {
setupMenuItems()
if load {
load = false
processRainWatcher()
}
}
.overlay(
isShowingLegend ?
HStack {
RainWatcherLegendView()
Spacer()
}
.transition(.move(edge: isShowingLegend ? .leading : .trailing))
: nil,
alignment: .bottom
)
}
This is not a working code. But i wish to ask suggestion. because the overlay shows a legend view. If isShowingLegend.toggle() is triggered, it animates sliding in and out of the screen.
Problem mis, everything gets rebuilt. so the tile layer in the MapView() gets re-rendered again.
is there a way not to let this happen, but still let the legend animate sliding in and out?
or perhaps pass a binding variable to the legend view? and do the animation in that view? so that the parent view does not get rebuilt?
thoughts?
I am not really sure what is the cause but this happens if i overwrite values. if i clear the app from scratch and store them all it works ok. Thoughts?
my exact message is Attempting to store >= 4194304 bytes of data in CFPreferences/NSUserDefaults on this platform is invalid
Description of keys being set:
holocene_update: string value, approximate encoded size: 25
Description of keys already present:
holocene: string value, approximate encoded size: 5216090
GMSMapsUserClientZwiebackCookie: string value, approximate encoded size: 175
GMSMapsUserCookie: data value, size: 48
kGMSServerVersionMetadataTrackerSavedServerVersionMetadataKey: data value, size: 30
holocene_update: string value, approximate encoded size: 25
com.google.Maps.GMSCoreLastVersion: string value, approximate encoded size: 6
cyclone_alert_last: string value, approximate encoded size: 5
com.google.Maps.GMSSDKLastVersion: string value, approximate encoded size: 5
GMSMapsUserClientCohort: string value, approximate encoded size: 4
kGMSMapsUserClientLegalCountry: string value, approximate encoded size: 2
...
Total keys: 12 - Average approximate value size: 434699 bytes
2022-12-19 17:49:08.777899+0800 PH Weather And Earthquake Updates[31305:4102377] [User Defaults] CFPrefsPlistSource<0x600002b80980> (Domain: ************, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): Transitioning into direct mode
Is there a way to increase this limit? I need to store data.
I have a function like this
@ViewBuilder
func addInfo(_ text: String, action: (() -> Void)?, addDivider: Bool = true, centerAlignment: Bool = false, isBold: Bool = false) -> some View {
VStack {
Text(text)
.fontWeight(isBold ? .bold : .regular)
.frame(maxWidth: .infinity, alignment: centerAlignment ? .center : .leading)
.padding([.leading, .trailing], 10)
.padding([.top, .bottom], 5)
.contentShape(Rectangle())
.onTapGesture {
if let action {
action()
}
}
if addDivider {
Divider()
}
}
}
I do not understand why i get a compile error
Expected type after '->'
if i call the function like this
addInfo("Sample", action: () -> Void {
})
The error points to Void. What is the correct way to do this? Please advise.
Hi. I am having issues with json parsing. all my source data use double quote except for one.
here is the sample
do {
let json = "[['16772', 'Cebu', 'Philippines']]"
if let jsonArray = try JSONSerialization.jsonObject(with: Data(json.utf8), options: []) as? [[Any]] {
print("Hello World")
}
} catch {
print(error)
}
if the json string is
let json = "[[\"16772\", \"Cebu\", \"Philippines\"]]"
it works ok. but if it is single quote, then it gives out the error message
Error Domain=NSCocoaErrorDomain Code=3840 "Invalid value around line 1, column 2." UserInfo={NSDebugDescription=Invalid value around line 1, column 2., NSJSONSerializationErrorIndex=2}
What am i missing to enable parsing single quote normally? Thoughts?
struct TweetFeedSelectionGridView: View {
private let ICON_SIZE: CGFloat = 40
private let ROW_BOTTOM_PADDING: CGFloat = 40
var body: some View {
Grid(alignment: .top, verticalSpacing: ROW_BOTTOM_PADDING) {
createTwitterFeedRow(["TwitterDilg", "TwitterDoh", "TwitterDole"])
createTwitterFeedRow(["TwitterDswd", "TwitterDepEd", "TwitterMmda"])
createTwitterFeedRow(["TwitterNdrmmc", "TwitterPagasa", "TwitterPcoo"])
createTwitterFeedRow(["TwitterPhivolcs", "TwitterPia", "TwitterPna"])
createTwitterFeedRow(["TwitterPnp", "TwitterRedCross", "TwitterTxtFire"])
}
.frame(maxWidth: .infinity)
.background(.red)
}
@ViewBuilder
func createTwitterFeedRow(_ feeds: [String]) -> some View {
GridRow {
createTwittedFeedCell(feeds[0])
createTwittedFeedCell(feeds[1])
createTwittedFeedCell(feeds[2])
}
.frame(maxWidth: .infinity)
}
@ViewBuilder
func createTwittedFeedCell(_ iconLabel: String) -> some View {
VStack {
Image(uiImage: UIImage(named: iconLabel)!)
.frame(width: ICON_SIZE, height: ICON_SIZE)
Text(iconLabel.replacingOccurrences(of: "Twitter", with: ""))
.padding(.top, 10)
}
}
}
struct TwitterFeedSelectionGridView_Previews: PreviewProvider {
static var previews: some View {
TweetFeedSelectionGridView()
}
}
Why does the image in the first row overlap? I have no clue why. The image is an ImageSet of 80, 160 and 240x240 images.
Hi all. Any clue why
BGTaskScheduler.shared.register() does not get called? The print does not show anything to console.
I already registered them in Permitted Background task scheduler identifiers and added 2 items for
package.Task.updateAppRefresh
package.Task.updateAppProcessing
I re-read the tutorial and I cannot figure out what else i am lacking? Thoughts?
Hi, what do you think is wrong with the fucntion. This is what I have. Could it be because of the roundmode type used?
static func roundOff(_ val: String, _ decimalPlace: Int) -> String {
let decimalFormatter = createDecimalFormatter()
decimalFormatter.minimumFractionDigits = decimalPlace
decimalFormatter.maximumFractionDigits = decimalPlace
let bigDecimal = NSDecimalNumber(string: val)
return decimalFormatter.string(from: bigDecimal.rounding(accordingToBehavior: NSDecimalNumberHandler(roundingMode: .up, scale: Int16(decimalPlace), raiseOnExactness: false, raiseOnOverflow: false, raiseOnUnderflow: false, raiseOnDivideByZero: false)))!
}
static func roundOff(_ value: Double, _ decimalPlace: Int) -> String {
return roundOff(String(value), decimalPlace)
}
roundOf("75.2", 0) returns 76 instead of 75
This is my struct view for the overflow menu
struct OverflowMenu: View {
var body: some View {
Menu {
NavigationLink(destination: SettingView()) {
Label{
Text("Settings")
}
icon: {
Awesome.Solid.cog.image
.foregroundColor(UIColor(hex: "#ffbd16"))
}
}
} label: {
Image(systemName: "ellipsis.circle")
}
}
}
Nothing happens when the button is clicked. The SettingsView is not shown in a new window. And the OverflowMenuView() is inside the NavigationView. Am i missing something else?
var body: some View {
NavigationView {
.....
HStack {
Spacer()
OverflowMenu()
}
}
}
Need your insights.
Also, since there is no way in the Date struct/class? How can you get the timezone of the date object?
See sample code
@State private var citiesList: [City]?
var body: some View {
if let cities {
content(cities)
}
else {
AsyncView(
operation: { try await getData(()) },
content: { cities in
contentView(cities)
}
)
}
}
So this works ok. my issue is when adding a code above contentView(cities) since it seems this kind of closure only accepts 1 line, returning a view and does not accept any other code?
like if i add the line
citiesList = cities
contentView(cities)
it will say Type '()' cannot conform to 'View'
What is the solution for this?
Or is it possible that the "cities in" part, i can assign it to the citiesList, so that citiesList will be passed to the content(citiesList) method instead of content(cities) ?
This is my current view. Instead of a List, I use a LazyVStack wrapped under a ScrollView.
.onAppear does not seem to work here. I assumed it runs when the view is visible on the screen.
My goal is when the footer is visible, it always runs a Task.
What could be wrong?
@State private var cities: [City]?
@State private var index = 0
@State private var showFooter = true
func content(_ cities: [City]) -> some View {
return GeometryReader { geometryProxy in
ScrollView {
LazyVStack(alignment: .leading, spacing: 0) {
if cities.count > 0 {
ForEach(cities) { city in
HStack {
Text(city.header)
.bold()
.foregroundColor(.white)
.textCase(.uppercase)
.padding(.all, 8)
Spacer()
}
.background(Color(UIColor(named: PrefTool.instance.getBoolean(Keyword.DARK_MODE) ? "DarkerGray" : "DarkGray")!))
ForEach(city.businesses) { busines in
Text(business.name)
Divider()
}
}
}
else {
Text("Empty List")
}
}
.safeAreaInset(edge: .bottom, spacing: 0) {
if showFooter {
VStack {
Text("Footer")
}
.padding()
.frame(maxWidth: .infinity)
// The background will extend automatically to the edge
.background(Color.green)
.onAppear {
Task {
do {
let moreList = try await getMoreCities(index)
showFooter = false
if !moreList.isEmpty {
cities?.append(contentOf: moreList)
showFooter = true
}
} catch {
showFooter = false
}
}
}
}
}
}
}
}
This is used inside body
var body: some View {
content(cities)
}
Thoughts? What is a good way to show a footer and then run a task when it is visible in the screen.
Hi . I am following the simple example from hacking with swift website. It is to request a location.
import CoreLocation
import CoreLocationUI
class LocationManager: NSObject, ObservableObject, CLLocationManagerDelegate {
let manager = CLLocationManager()
@Published var location: CLLocationCoordinate2D?
override init() {
super.init()
manager.delegate = self
}
func requestLocation() {
manager.requestLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
print("hehe")
location = locations.first?.coordinate
}
}
In the view. I have some custom button that when clicked, will call
locationManager.requestLocation()
but it gives this error message
Updates[14291:194102] *** Assertion failure in -[CLLocationManager requestLocation], CLLocationManager.m:1339
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Delegate must respond to locationManager:didFailWithError:'
*** First throw call stack:
(
0 CoreFoundation 0x0000000111b3a8cb __exceptionPreprocess + 242
1 libobjc.A.dylib 0x000000010d4efba3 objc_exception_throw + 48
2 Foundation 0x0000000116b3837c _userInfoForFileAndLine + 0
3 CoreLocation 0x000000010c1baf65 CLClientStopVehicleHeadingUpdates + 52782
7 SwiftUI 0x0000000113c6f5dc __swift_memcpy160_4 + 113486
8 SwiftUI 0x0000000113c6fe8d __swift_memcpy160_4 + 115711
9 SwiftUI 0x0000000113c6fdff __swift_memcpy160_4 + 115569
10 SwiftUI 0x00000001140a4270 objectdestroy.142Tm + 41347
11 SwiftUI 0x00000001140a4284 objectdestroy.142Tm + 41367
12 SwiftUI 0x00000001140a4270 objectdestroy.142Tm + 41347
13 SwiftUI 0x0000000113dba491 block_destroy_helper + 36990
14 SwiftUI 0x0000000113db9df2 block_destroy_helper + 35295
15 SwiftUI 0x0000000113f4b7a5 _callVisitToolbarContentType2 + 4011
16 SwiftUI 0x00000001146fa7c8 _callVisitStyleContextType2 + 11258
17 SwiftUI 0x00000001146f8e5e _callVisitStyleContextType2 + 4752
18 SwiftUI 0x00000001146f8f42 _callVisitStyleContextType2 + 4980
19 SwiftUI 0x00000001146f8720 _callVisitStyleContextType2 + 2898
20 UIKitCore 0x0000000120b384b9 -[UIGestureRecognizer _componentsEnded:withEvent:] + 153
21 UIKitCore 0x00000001211d7ebd -[UITouchesEvent _sendEventToGestureRecognizer:] + 662
22 UIKitCore 0x0000000120b286f7 -[UIGestureEnvironment _updateForEvent:window:] + 469
23 UIKitCore 0x000000012117aedb -[UIWindow sendEvent:] + 5282
24 UIKitCore 0x000000012114e7f2 -[UIApplication sendEvent:] + 898
25 UIKitCore 0x00000001211f5e61 __dispatchPreprocessedEventFromEventQueue + 9381
26 UIKitCore 0x00000001211f8569 __processEventQueue + 8334
27 UIKitCore 0x00000001211ee8a1 __eventFetcherSourceCallback + 272
28 CoreFoundation 0x0000000111a9a035 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
29 CoreFoundation 0x0000000111a99f74 __CFRunLoopDoSource0 + 157
30 CoreFoundation 0x0000000111a997d1 __CFRunLoopDoSources0 + 308
31 CoreFoundation 0x0000000111a93e73 __CFRunLoopRun + 927
32 CoreFoundation 0x0000000111a936f7 CFRunLoopRunSpecific + 560
33 GraphicsServices 0x000000011985b28a GSEventRunModal + 139
34 UIKitCore 0x000000012112d62b -[UIApplication _run] + 994
35 UIKitCore 0x0000000121132547 UIApplicationMain + 123
36 SwiftUI 0x00000001146b2cfb __swift_memcpy93_8 + 10826
37 SwiftUI 0x00000001146b2ba8 __swift_memcpy93_8 + 10487
38 SwiftUI 0x0000000113d68b7d __swift_memcpy195_8 + 12271
41 dyld 0x000000010be3d2bf start_sim + 10
42 ??? 0x0000000203a3d310 0x0 + 8651002640
)
libc++abi: terminating with uncaught exception of type NSException
Message from debugger: Terminated due to signal 6
I really have no clue what is going on. It does not enter some breakpoint, it just crashes. Anything I am missing?
Also, i could not find anything in the LocationManager regarding a callback when the location is retrieved? or it is a manual workaround that has to be done for this case?
the issue may be because i need to include the function
func locationManager(
_ manager: CLLocationManager,
didFailWithError error: Error
)
but adds another question. Why do i get Error Domain=kCLErrorDomain Code=1 "(null)"
My sample function is this
func temp(type: String, callback: (() -> Void)? = nil) {
callback?()
}
But why can't I do this?
temp(type: "Here", () -> {
print("hey")
})
It says, Expected type after '->'
While this does work
temp(type: "Here", { () -> Void in
print("hey")
})
I find it weird why the () -> Void has to be inside the closure.