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Does Xcode 26 Still Support Pull Requests?
Does Xcode 26 still support creating pull requests and/or viewing comments from GitHub pull requests associated with the current branch? This used to be possible, but I cannot get it to work with the current version of Xcode (26.0.1). The "Create Pull Request" menu item takes me to github.com directly, instead of presenting a nice UI menu; hence I'm wondering.
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Oct ’25
Cannot overwrite Swift package default traits in Xcode
I am using swift-subprocess, and need to disable the SubprocessSpan trait because Xcode 26.2 does not ship with a bundled version libswiftCompatibilitySpan.dylib, causing everything to crash built with Xcode that happens to use Span. However, I cannot disable that trait by doing any of the following things: .package( url: "https://github.com/swiftlang/swift-subprocess.git", branch: "main", traits: [] ), .package( url: "https://github.com/swiftlang/swift-subprocess.git", branch: "main", traits: [.trait(name: "SubprocessFoundation")] ), Note that SubprocessSpan is default trait in subprocess: // Enable SubprocessFoundation by default var defaultTraits: Set<String> = ["SubprocessFoundation"] #if compiler(>=6.2) // Enable SubprocessSpan when Span is available [except it is not] defaultTraits.insert("SubprocessSpan") #endif The package still builds with the SubprocessSpan enabled. This is not an issue with the subprocess package. According to this, I should use swift build on the command line, yet this isn't -- as is upgrading to Tahoe -- an option because I need Xcode previews for SwiftUI. Help, what do I do now (other than downloading a toolchain) from swift.org)?
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`ImageRenderer.render` halts program with `EXC_BREAKPOINT` inside SwiftUI/AttributeGraph
This extension View { public func renderSomething() async throws { let renderer = ImageRenderer(content: self) // renderer.colorMode = .linear renderer.render { size, context in print(size) // ... } // ... } } let view: some View = ... view.renderSomething() // → exception will cause the program to exit with EXC_BREAKPOINT deep inside SwiftUI. This worked with previous versions of Xcode, SwiftUI, and macOS. Xcode Version 26.2 (17C52), macOS Sequoia 15.7.3, using toolchain bundled with Xcode.
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Bug: Xcode 26.2 wants `ENABLE_DEBUG_DYLIB`: How do I enable that in `Package.swift`?
Xcode tells me Previewing in executable targets now requires a new build layout for unoptimized builds. Either set ENABLE_DEBUG_DYLIB to YES for this target, or break out your preview code into a separate framework with its own scheme. How do enable that in Package.swift. swiftSettings don't work (.define and unsafeFlags with -D ...). Creating a library product that the executable then depends on doesn't help either. I have two targets, one is an executable target. The #Preview macro is in the non-executable target.
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