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dyld: Library not loaded error when adding a package with SPM
Hey all, When adding a package on an iOS project via Swift Package Manager (for instance Alamofire), and trying to run it on a device for debugging I got the crash error dyld: Library not loaded. If I run it on simulator everything works fine. I have a couple of Carthage dependencies and some XCFrameworks but from what I understand that should not affect. Also, the option to embed the Alamofire in the target settings is not available after adding it as dependency of SPM. Thanks for any help.
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Jun ’21
dyld: Library not loaded error when adding a package with SPM
Hey all, When adding a package on an iOS project via Swift Package Manager (for instance Alamofire), and trying to run it on a device for debugging I got the crash error dyld: Library not loaded. If I run it on simulator everything works fine. I have a couple of Carthage dependencies and some XCFrameworks but from what I understand that should not affect. Also, the option to embed the Alamofire in the target settings is not available after adding it as dependency of SPM. Thanks for any help.
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Jun ’21