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Reply to Is there an easy workflow for Skeleton tracking?
iOS SDK provides the building blocks, we have to build the solutions. I too am working on a body tracking app (and I've released an open source lib for recording and playback https://github.com/deeje/AVBody ) And I think the solution is to build a companion watch app, a la Camera.app, that shows a slow frame rate video feed, and buttons to start/stop recording. fwiw
Topic: Spatial Computing SubTopic: ARKit Tags:
Apr ’22
Reply to File System vs Core Data for persisting data
adding to Claude31, SwuiftUI's @FetchedResults, and the underlying NSFetchedResultsController, are IMHO a key reason to adopt CoreData: changes in the background at the model layer get signaled to the main thread view layer, which can then be dynamically updated. The other reason to use CoreData is enabling device-to-device synchronization (for a user with multiple devices, or data shared between users) via NSPersistentCloudKitContainer (or an open-source sync engine like CloudCore).
Mar ’22
Reply to Intermittent crash when saving to Core Data
I recommend enabling all the debugging support for Core Data in Xcode. See here for more… https://useyourloaf.com/blog/debugging-core-data/ most often, a crash during save means you created an NSManagedObject in one context, and tried to save in another context. Also, you should be doing a save within the thread owned by the context, like this context.perform { // load objects // make changes try context.save() }
Dec ’21