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Privacy Manifests: Incorrect "Missing API Declaration" error
I received an email from Apple saying my app is using the following privacy-restricted APIs without an API declaration. NSPrivacyAccessedAPICategoryUserDefaults NSPrivacyAccessedAPICategoryFileTimestamp NSPrivacyAccessedAPICategorySystemBootTime It's true, my app is using those features, in multiple pods that I depend on. For example, my app depends on the FBAudienceNetwork cocoapod, and I've upgraded it to version 6.15.0, which added a privacy manifest specifically to ensure that Apple wouldn't flag my app with an error. https://developers.facebook.com/docs/audience-network/setting-up/platform-setup/ios/changelog/ I can see its privacy manifest explicitly covers these APIs, below: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>NSPrivacyTrackingDomains</key> <array> <string>ep1.facebook.com</string> <string>ep6.facebook.com</string> </array> <key>NSPrivacyCollectedDataTypes</key> <array> <dict> <key>NSPrivacyCollectedDataType</key> <string>NSPrivacyCollectedDataTypeAdvertisingData</string> <key>NSPrivacyCollectedDataTypeLinked</key> <true/> <key>NSPrivacyCollectedDataTypeTracking</key> <true/> <key>NSPrivacyCollectedDataTypePurposes</key> <array> <string>NSPrivacyCollectedDataTypePurposeThirdPartyAdvertising</string> <string>NSPrivacyCollectedDataTypePurposeAnalytics</string> </array> </dict> <dict> <key>NSPrivacyCollectedDataType</key> <string>NSPrivacyCollectedDataTypeDeviceID</string> <key>NSPrivacyCollectedDataTypeLinked</key> <true/> <key>NSPrivacyCollectedDataTypeTracking</key> <true/> <key>NSPrivacyCollectedDataTypePurposes</key> <array> <string>NSPrivacyCollectedDataTypePurposeThirdPartyAdvertising</string> </array> </dict> </array> <key>NSPrivacyAccessedAPITypes</key> <array> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryUserDefaults</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>CA92.1</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategorySystemBootTime</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>35F9.1</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryFileTimestamp</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>C617.1</string> </array> </dict> </array> <key>NSPrivacyTracking</key> <true/> </dict> </plist> So, why is Apple flagging my app with "Missing API Declaration" errors? The API declaration is right there. What am I still missing?
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Apr ’24
How do I control a SwiftUI TextField with a game controller?
I've coded a text-adventure game in SwiftUI. (My game has no graphics or sound effects.) My app already supports keyboard navigation; I would like to add support for game controllers on iPhone. I can't figure out how to do it. I especially can't see any way to allow controller users to enter text in a TextField. I've read https://developer.apple.com/documentation/gamecontroller/supporting-game-controllers and it's all about button events. There's no reference to SwiftUI at all in that documentation, or any input-method editing at all. The only mention of "keyboard" is about treating the keyboard itself as if it were a game controller providing button events. How do I implement this?
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133
Feb ’26
Privacy Manifests: Incorrect "Missing API Declaration" error
I received an email from Apple saying my app is using the following privacy-restricted APIs without an API declaration. NSPrivacyAccessedAPICategoryUserDefaults NSPrivacyAccessedAPICategoryFileTimestamp NSPrivacyAccessedAPICategorySystemBootTime It's true, my app is using those features, in multiple pods that I depend on. For example, my app depends on the FBAudienceNetwork cocoapod, and I've upgraded it to version 6.15.0, which added a privacy manifest specifically to ensure that Apple wouldn't flag my app with an error. https://developers.facebook.com/docs/audience-network/setting-up/platform-setup/ios/changelog/ I can see its privacy manifest explicitly covers these APIs, below: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>NSPrivacyTrackingDomains</key> <array> <string>ep1.facebook.com</string> <string>ep6.facebook.com</string> </array> <key>NSPrivacyCollectedDataTypes</key> <array> <dict> <key>NSPrivacyCollectedDataType</key> <string>NSPrivacyCollectedDataTypeAdvertisingData</string> <key>NSPrivacyCollectedDataTypeLinked</key> <true/> <key>NSPrivacyCollectedDataTypeTracking</key> <true/> <key>NSPrivacyCollectedDataTypePurposes</key> <array> <string>NSPrivacyCollectedDataTypePurposeThirdPartyAdvertising</string> <string>NSPrivacyCollectedDataTypePurposeAnalytics</string> </array> </dict> <dict> <key>NSPrivacyCollectedDataType</key> <string>NSPrivacyCollectedDataTypeDeviceID</string> <key>NSPrivacyCollectedDataTypeLinked</key> <true/> <key>NSPrivacyCollectedDataTypeTracking</key> <true/> <key>NSPrivacyCollectedDataTypePurposes</key> <array> <string>NSPrivacyCollectedDataTypePurposeThirdPartyAdvertising</string> </array> </dict> </array> <key>NSPrivacyAccessedAPITypes</key> <array> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryUserDefaults</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>CA92.1</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategorySystemBootTime</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>35F9.1</string> </array> </dict> <dict> <key>NSPrivacyAccessedAPIType</key> <string>NSPrivacyAccessedAPICategoryFileTimestamp</string> <key>NSPrivacyAccessedAPITypeReasons</key> <array> <string>C617.1</string> </array> </dict> </array> <key>NSPrivacyTracking</key> <true/> </dict> </plist> So, why is Apple flagging my app with "Missing API Declaration" errors? The API declaration is right there. What am I still missing?
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Apr ’24
How do I control a SwiftUI TextField with a game controller?
I've coded a text-adventure game in SwiftUI. (My game has no graphics or sound effects.) My app already supports keyboard navigation; I would like to add support for game controllers on iPhone. I can't figure out how to do it. I especially can't see any way to allow controller users to enter text in a TextField. I've read https://developer.apple.com/documentation/gamecontroller/supporting-game-controllers and it's all about button events. There's no reference to SwiftUI at all in that documentation, or any input-method editing at all. The only mention of "keyboard" is about treating the keyboard itself as if it were a game controller providing button events. How do I implement this?
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Feb ’26