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Apple's End Game on EOL Apple Silicon Macs
I am a huge techie person. I love programming, Macs and PC. my all of my codebase and projects use open source software. I am also been a fan of the environment. With the changes in climate in the past and lately I have been moderately conservative on my tech purchases. Because of this I have a pulsing question on what is Apple's end game for EOL Apple silicon? I mean if you look at the power packed Apple Silicon Macs and its enclosure it looks environmentally friendly, recyclable and sustainable. The enclosure is recyclable. the hardware interface looks minimal to the sense that the waste is just the PCB that the interface is laid out on. Think of the current iPhone it looks really recyclable and sustainable. But because I changed drastically and the price of tech right now is not buyable or viable to me I would like to ask what is Apple's end game on EOL Apple Silicon Macs. Price and sustainability? I am an avid watcher of current recycling break throughs and believe me it gave me solutions not just recycling but it also gave me a mission. The primary solution I want to solve and ask you guys if is there effort to put OpenBSD on apple silicon? I like Linux on my x86 machine but for Apple Silicon since it is unix based I want to work on BSD based projects. Any input from Apple developers out there would be nice. I just to find a way to repurpose Apple Silicon Macs because its has a great hardware and from the looks of it I would like to keep it and run it with an OS close to macOS. Please put your input. I/O peace out.
0
1
541
May ’26
Will OpenGL API and Drivers be removed after appleOS 26?
Hi, I am a Multimedia and Graphics researcher and I am wondering if OpenGL API and drivers will be removed after appleOS 26? macOS 26 iOS 26 iPadOS 26 visionOS 26 I am asking this because most of the libraries I use depends on OpenGL. Like CGAL, libigl, immediate mode ui, nanovg, nanogui, bullet physics. Transitioning from Vulkan and metal while using and learning those libraries is just not viable. I would like to ask you that. I am the sole developer and I just want to ask you that. Regards.
1
0
297
Aug ’25
Apple's End Game on EOL Apple Silicon Macs
I am a huge techie person. I love programming, Macs and PC. my all of my codebase and projects use open source software. I am also been a fan of the environment. With the changes in climate in the past and lately I have been moderately conservative on my tech purchases. Because of this I have a pulsing question on what is Apple's end game for EOL Apple silicon? I mean if you look at the power packed Apple Silicon Macs and its enclosure it looks environmentally friendly, recyclable and sustainable. The enclosure is recyclable. the hardware interface looks minimal to the sense that the waste is just the PCB that the interface is laid out on. Think of the current iPhone it looks really recyclable and sustainable. But because I changed drastically and the price of tech right now is not buyable or viable to me I would like to ask what is Apple's end game on EOL Apple Silicon Macs. Price and sustainability? I am an avid watcher of current recycling break throughs and believe me it gave me solutions not just recycling but it also gave me a mission. The primary solution I want to solve and ask you guys if is there effort to put OpenBSD on apple silicon? I like Linux on my x86 machine but for Apple Silicon since it is unix based I want to work on BSD based projects. Any input from Apple developers out there would be nice. I just to find a way to repurpose Apple Silicon Macs because its has a great hardware and from the looks of it I would like to keep it and run it with an OS close to macOS. Please put your input. I/O peace out.
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0
Boosts
1
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541
Activity
May ’26
Will OpenGL API and Drivers be removed after appleOS 26?
Hi, I am a Multimedia and Graphics researcher and I am wondering if OpenGL API and drivers will be removed after appleOS 26? macOS 26 iOS 26 iPadOS 26 visionOS 26 I am asking this because most of the libraries I use depends on OpenGL. Like CGAL, libigl, immediate mode ui, nanovg, nanogui, bullet physics. Transitioning from Vulkan and metal while using and learning those libraries is just not viable. I would like to ask you that. I am the sole developer and I just want to ask you that. Regards.
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1
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0
Views
297
Activity
Aug ’25