CGDisplayStreamCreate is failing also on our app when this is run on macOS 15.
If I attach the debugger to the process the following error is shown in the console:
[ERROR] SLSDisplayStreamCreateProxying:61 unable to complete due to timeout
the value returned by the API is nil but in our case it doesn't hang. We call the API on the main thread using dispatch_sync.
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Privacy & Security
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General
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