Hello everyone,
I'm currently developing an application that involves network communication on an Apple Watch.
I'm using Apple's network framework for communication and for validation purpose I need to establish communication between an Apple Watch simulator and an external command-line tool (nc). To send the connection requests, I require the IP address of the Apple Watch simulator.
I've been unable to locate the IP address of the Apple Watch simulator after searching is settings everywhere. This IP address is required for setting up network requests and ensuring effective testing and integration of Apple's network framework.
Could someone please provide guidance on how to obtain the IP address of the Apple Watch simulator? Specifically, I need to know how to retrieve this IP address so that I can configure my external command-line application (nc) to send connection requests to the simulator.
Thank you for your assistance and insights!
Regards,
Harshal.
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Hello Everyone,
I'm working on an app that utilizes the new C++ - Swift interop feature. I have a module called ModuleA that contains multiple Swift classes, and I need to store instances of these classes in a C++ class as a class member(to ensure ARC until the class object is deallocated). However, I want to retain the Swift class objects on the stack without directly allocating heap memory from C++.
Sample Swift Code:
public class SwiftClassA {
public init() {}
public func FuncA() -> Void {
// Perform operations specific to SwiftClassA }
}
public class SwiftClassB {
public init() {}
public func FuncA() -> Void {
// Perform operations specific to SwiftClassB
}
}
// Additional Swift classes (SwiftClassC to SwiftClassN) follow a similar structure.
Sample Cpp Code:
CppClass.hpp
#include "ModuleA-Swift.h" // Include generated Swift headerclass
CppClass {
public:
// Functions and declarationsprivate:
XYZ vClassObject; // Placeholder for Any Swift class object
};
CppClass.cpp
#include "ModuleA-Swift.h" // Include generated Swift headervoid
CppClass::SomeFuncA() noexcept
{
ModuleA::SwiftClassA obj = ModuleA::SwiftClassA::init(); // Initialize SwiftClassA object
vClassObject = obj; // Assign SwiftClassA object to vClassObject
}
void CppClass::SomeFuncB() noexcept {
ModuleA::SwiftClassB obj = ModuleA::SwiftClassB::init(); // Initialize SwiftClassB object
vClassObject = obj; // How do I Assign SwiftClassB object to vClassObject?
}
I'm looking for suggestions on how to efficiently store different types of Swift class objects in my C++ class while maintaining stack-based object retention and proper memory management. Any help or insights would be greatly appreciated.
Thanks,
Harshal
Hey everyone,
I'm tackling a scenario where I need to fetch a comprehensive list of both IPv4 and IPv6 addresses linked to a particular DNS. I know about the POSIX function getaddrinfo(), but I'm on the lookout for an asynchronous solution. Previously, I could've used CFHost, but unfortunately, it's been deprecated. Any suggestions or insights on how to achieve this asynchronously would be greatly appreciated!
Thanks,
Harshal
Hi everyone,
I'm currently working on a project that involves using the Network framework on macOS 10.15 and iOS 12. While implementing error handling for my network connections, I encountered a warning about the conformance of 'NWError' to 'CustomNSError', which is only available in macOS 13.3 or newer.
Here's the warning message I received while compiling the code:
Warning: conformance of 'NWError' to 'CustomNSError' is only available in macOS 13.3 or newer
self.vConnection = try NWConnection (to: self.vBaseSocketProperties!.uEndpoint!, using: self.vBaseSocketProperties!.uParamters!)
self.vConnection?.stateUpdateHandler = { connectionState in
switch connectionState {
case .failed(let err):
error_code = err.errorCode
//Below all the other cases are also handled.
}