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Weird problem of NSTableView with auto layout
I have had this issue for a long time. If I configure any auto layout constraints in TableViewCell, I get extremely weird layout behavior in IB designer; however, layout is completely good during runtime. For example, with a completely new project and a single NSTableView on the main view, I get: If I resize main view, the tableview won't get resized Every time I reopen the project, the tableview would shrink by height. It seems the shrinked height is doubled every time. For example, in the following screenshot, the gap is 56. Next reopen will double the gap to 112. Is this a known bug? I would want to file bug report at https://feedbackassistant.apple.com.
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644
Nov ’23
How read image file metadata?
I want to read metadata of image files such as copyright, author etc. I did a web search and the closest thing is CGImageSourceCopyPropertiesAtIndex: - (void)tableViewSelectionDidChange:(NSNotification *)notif { NSDictionary* metadata = [[NSDictionary alloc] init]; //get selected item NSString* rowData = [fileList objectAtIndex:[tblFileList selectedRow]]; //set path to file selected NSString* filePath = [NSString stringWithFormat:@"%@/%@", objPath, rowData]; //declare a file manager NSFileManager* fileManager = [[NSFileManager alloc] init]; //check to see if the file exists if ([fileManager fileExistsAtPath:filePath] == YES) { //escape all the garbage in the string NSString *percentEscapedString = (NSString *)CFURLCreateStringByAddingPercentEscapes(NULL, (CFStringRef)filePath, NULL, NULL, kCFStringEncodingUTF8); //convert path to NSURL NSURL* filePathURL = [[NSURL alloc] initFileURLWithPath:percentEscapedString]; NSError* error; NSLog(@"%@", [filePathURL checkResourceIsReachableAndReturnError:error]); //declare a cg source reference CGImageSourceRef sourceRef; //set the cg source references to the image by passign its url path sourceRef = CGImageSourceCreateWithURL((CFURLRef)filePathURL, NULL); //set a dictionary with the image metadata from the source reference metadata = (NSDictionary *)CGImageSourceCopyPropertiesAtIndex(sourceRef,0,NULL); NSLog(@"%@", metadata); [filePathURL release]; } else { [self showAlert:@"I cannot find this file."]; } [fileManager release]; } Is there any better or easy approach than this?
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945
Dec ’23
Environment variable not working in another user account
I have the following in my .zshrc: export MY_LIBRARY_DIR=~/bin In Xcode I can set header/lib search path using something like $(MY_LIBRARY_DIR)/abc. This works fine in my daily used user account. But today I found that this technique does not work in a test user account (for testing purpose only). I even reboot my machine but still can't get it working. Am I missing something very obvious??? BTW, I am using Xcode 14.2 and 14.3.1.
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716
Dec ’23
@escaping vs @nonescaping closures
I know this is a frequently asked question, but... After reading many articles on the net, I am still not sure if I have a solid understanding of the logics behind the design. One of my puzzles around this question is - Is the Swift compiler clever enough so that I can solely rely on its warnings/errors?
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773
Jan ’24
Any way to keep app running while keep main window hidden?
I tried many ways but it seems I just cannot get it working. // AppDelegate func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool { true // false does not work either } // MainWC func windowShouldClose(_ sender: NSWindow) -> Bool { print(#function) if sender === NSApp.mainWindow { print("is main window") sender.setIsVisible(false) return false } return true } Once I hide the main window (using setIsVisible or orderOut) the app quits; even if I return false from applicationShouldTerminateAfterLastWindowClosed, NSApp.mainWindow will become nil.
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770
Mar ’24
NSMutableDictionary removeAllObjects does not free up used memory!
I have a custom Objective-C ObjectCache class that utilized NSMutableDictionary to store named objects (specifically large NSImage objects). The class has a maxItems property and clear method, which worked fine. - (void)clear { @synchronized(_cache) { [_cache removeAllObjects]; } } But yesterday I received a customer feedback complaining one of my app consumes up to 24GB memory. I verified that on my M1 Mac mini, and it's true. Even after calling clear method, memory usage shown in both Xcode debugger panel and Activity Monitor remains the same. It did work before. Once I close a picture gallery window by calling clear method, memory usage dropped immediately as shown in Activity Monitor. I suspect that this is a bug in ARM architecture. Does anyone else have same problem?
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888
Mar ’24
How let scroll event 'sink' to parent view?
I have an uncommon scenario here. outer tableview +--------------------------+ | column 1| inner tableview| +--------------------------+ Now most often the out tableview has many rows and vertical scrollbar visible. When user try to scroll vertically in the inner tableview but it has no vertical scrollbar (because it has only a few items), I want the scroll event sink into its parent view or better outer tableview, so that user does not have to move cursor to first column in outer tableview and scrolls. Is this possible?
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830
Mar ’24
When to call noteHeightOfRows when cell view changes size?
I have a tableview with a column which has an inner tableview. I want to change height of the outer tableview to match the height of the inner tableview. outerTableView.reloadData() let range = outerTableView.rows(in: summaryTableView.superview!.visibleRect) outerTableView.noteHeightOfRows(withIndexesChanged: IndexSet(integersIn: range.lowerBound..<range.upperBound)) The above code will cause an exception: WARNING: NSTableView detected a rowView was requested from inside of the -heightOfRow delegate method. That is not supported! ( 0 CoreFoundation 0x000000019093eccc __exceptionPreprocess + 176 1 libobjc.A.dylib 0x0000000190426788 objc_exception_throw + 60 2 AppKit 0x000000019420be98 -[NSTableRowData _availableRowViewWhileUpdatingAtRow:] + 0 3 AppKit 0x000000019425a470 -[NSTableView viewAtColumn:row:makeIfNecessary:] + 32
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637
Mar ’24
How activate window correctly using activationPolicy
I have the following code: + (BOOL)activateWindow:(NSWindow*)window { if (NSApp.activationPolicy != NSApplicationActivationPolicyRegular) [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; if (window) { [NSApp activate]; //if (window.isMiniaturized) [window deminiaturize:nil]; [window makeKeyAndOrderFront:nil]; } return YES; } + (BOOL)hideWindowFromDock:(NSWindow*)window { if (NSApp.activationPolicy != NSApplicationActivationPolicyProhibited) [NSApp setActivationPolicy:NSApplicationActivationPolicyProhibited]; window.isVisible = NO; return YES; } I hide app main window by setting NSApplicationActivationPolicyProhibited if it is minimized or being closed. The code worked most of the time. But since upgrading to Sonoma, sometimes it won't correctly activate main window. The window icon reappears in the dock, but the window won't show up. I have to click on the window icon again to let it 'order front'. Sometimes, I observe a very weird behavior of the window being activated. It 'order front' and then disappears and re-appears.
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865
Jun ’24