Is there a way to move a Rigged Character with its Armature Bones in ARKit/RealityKit?
I am trying to do this
When I try to move using JointTransform the usdz robot provided in
https://developer.apple.com/documentation/arkit/arkit_in_ios/content_anchors/capturing_body_motion_in_3d
It gives me the following:
I see the documentation on Character Rigging etc. But is the movement through armature bones only available through a third party software. Or can it be done in Reality Kit/Arkit/RealityView?
https://developer.apple.com/documentation/arkit/arkit_in_ios/content_anchors/rigging_a_model_for_motion_capture
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