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Reply to Simulator with iOS 26 ignores Mac keyboard language
I have the same problem. Xcode 26.2, MacOS 26.2. This happens at least on every iOS 26 simulator (26.0, 26.1, 26.2). In my case I use the US-PC keyboard distribution in MacOS but simulator keeps using another one. I tried to restart them, create new ones, restart the Mac, Xcode... I started noticing it after changing to Xcode 26 from the 16 and resetting the simulator. Before resetting it everything worked well
Feb ’26
Reply to XCode 14.1: Stuck at "Launching Application" after building the project
Same here. A Rosetta-related bug?
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Jan ’23
Reply to Simulator with iOS 26 ignores Mac keyboard language
I have the same problem. Xcode 26.2, MacOS 26.2. This happens at least on every iOS 26 simulator (26.0, 26.1, 26.2). In my case I use the US-PC keyboard distribution in MacOS but simulator keeps using another one. I tried to restart them, create new ones, restart the Mac, Xcode... I started noticing it after changing to Xcode 26 from the 16 and resetting the simulator. Before resetting it everything worked well
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Feb ’26