This code crashes on the virtualController.connect():
let virtualConfiguration = GCVirtualControllerConfiguration()
virtualConfiguration.elements = [GCInputLeftThumbstick,
GCInputButtonA, GCInputButtonB]
let virtualController = GCVirtualController(configuration: virtualConfiguration)
// Connect to the virtual controller if no physical controllers are available.
if GCController.controllers().isEmpty {
virtualController.connect()
}
This is the error:
dyld4 config: DYLD_LIBRARY_PATH= /usr/lib/system/introspection DYLD_INSERT_LIBRARIES= /Developer/usr/lib/libBacktraceRecording.dylib: /Developer/usr/lib/libMainThreadChecker.dylib: /Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib
It doesn't crash on the emulator, but it crashes on a real device.
What am I doing wrong?
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