Same problem here, only seems to affect one of my storyboards (that I've found so far). I haven't found a solution, but here's how I work around it for now:
I have two copies of Xcode installed, one opens with Rosetta, one opens without. The one that opens with Rosetta can build to Simulator, the one that doesn't can't (but I can still build to physical devices with that one). I normally use the Xcode that opens with Rosetta, but when I need to edit this storyboard I close that version of Xcode and open the other version. I finish my editing than go back to the Xcode that opens with Rosetta.
It's not ideal, but it works until Apple irons out these issues. I would really like to just use Xcode without Rosetta, but I run into brick walls everywhere between third party libraries, pods, SPM, etc.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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